Fix gym deprecation warnings
This commit is contained in:
@@ -15,17 +15,17 @@ class InvertedPendulumBulletEnv(MJCFBaseBulletEnv):
|
||||
def create_single_player_scene(self, bullet_client):
|
||||
return SingleRobotEmptyScene(bullet_client, gravity=9.8, timestep=0.0165, frame_skip=1)
|
||||
|
||||
def _reset(self):
|
||||
def reset(self):
|
||||
if (self.stateId>=0):
|
||||
#print("InvertedPendulumBulletEnv reset p.restoreState(",self.stateId,")")
|
||||
self._p.restoreState(self.stateId)
|
||||
r = MJCFBaseBulletEnv._reset(self)
|
||||
r = MJCFBaseBulletEnv.reset(self)
|
||||
if (self.stateId<0):
|
||||
self.stateId = self._p.saveState()
|
||||
#print("InvertedPendulumBulletEnv reset self.stateId=",self.stateId)
|
||||
return r
|
||||
|
||||
def _step(self, a):
|
||||
def step(self, a):
|
||||
self.robot.apply_action(a)
|
||||
self.scene.global_step()
|
||||
state = self.robot.calc_state() # sets self.pos_x self.pos_y
|
||||
@@ -57,15 +57,15 @@ class InvertedDoublePendulumBulletEnv(MJCFBaseBulletEnv):
|
||||
def create_single_player_scene(self, bullet_client):
|
||||
return SingleRobotEmptyScene(bullet_client, gravity=9.8, timestep=0.0165, frame_skip=1)
|
||||
|
||||
def _reset(self):
|
||||
def reset(self):
|
||||
if (self.stateId>=0):
|
||||
self._p.restoreState(self.stateId)
|
||||
r = MJCFBaseBulletEnv._reset(self)
|
||||
r = MJCFBaseBulletEnv.reset(self)
|
||||
if (self.stateId<0):
|
||||
self.stateId = self._p.saveState()
|
||||
return r
|
||||
|
||||
def _step(self, a):
|
||||
def step(self, a):
|
||||
self.robot.apply_action(a)
|
||||
self.scene.global_step()
|
||||
state = self.robot.calc_state() # sets self.pos_x self.pos_y
|
||||
|
||||
Reference in New Issue
Block a user