improve pybullet performance of loadURDF/SDF/MJCF and 'createCollisionShape'/'createMultiBody' for GUI/VR/SHARED_MEMORY,

use p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0) before loading and
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1) afterwards
This commit is contained in:
Erwin Coumans
2017-07-14 23:12:16 +01:00
parent b63023c692
commit 0df8887990
7 changed files with 58 additions and 27 deletions

View File

@@ -127,6 +127,8 @@ extern bool useShadowMap;
bool visualWireframe=false;
static bool renderVisualGeometry=true;
static bool renderGrid = true;
static bool gEnableRenderLoop = true;
bool renderGui = true;
static bool enable_experimental_opencl = false;
@@ -370,6 +372,10 @@ void OpenGLExampleBrowser::registerFileImporter(const char* extension, CommonExa
void OpenGLExampleBrowserVisualizerFlagCallback(int flag, bool enable)
{
if (flag == COV_ENABLE_RENDERING)
{
gEnableRenderLoop = (enable!=0);
}
if (flag == COV_ENABLE_SHADOWS)
{
useShadowMap = enable;
@@ -1185,7 +1191,7 @@ void OpenGLExampleBrowser::updateGraphics()
{
if (!pauseSimulation || singleStepSimulation)
{
B3_PROFILE("sCurrentDemo->updateGraphics");
//B3_PROFILE("sCurrentDemo->updateGraphics");
sCurrentDemo->updateGraphics();
}
}
@@ -1193,6 +1199,9 @@ void OpenGLExampleBrowser::updateGraphics()
void OpenGLExampleBrowser::update(float deltaTime)
{
if (!gEnableRenderLoop)
return;
b3ChromeUtilsEnableProfiling();
B3_PROFILE("OpenGLExampleBrowser::update");