First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -17,7 +17,7 @@ subject to the following restrictions:
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#define MY_MOTIONSTATE_H
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#include "PHY_IMotionState.h"
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#include <SimdTransform.h>
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#include <LinearMath/SimdTransform.h>
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class MyMotionState : public PHY_IMotionState
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