First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
@@ -15,19 +15,13 @@ subject to the following restrictions:
|
||||
|
||||
#include "CcdPhysicsEnvironment.h"
|
||||
#include "CcdPhysicsController.h"
|
||||
#include "CollisionShapes/Simplex1to4Shape.h"
|
||||
#include "CollisionShapes/EmptyShape.h"
|
||||
#include "Dynamics/RigidBody.h"
|
||||
#include "CollisionDispatch/CollisionDispatcher.h"
|
||||
#include "BroadphaseCollision/SimpleBroadphase.h"
|
||||
#include "BroadphaseCollision/AxisSweep3.h"
|
||||
#include "ConstraintSolver/Point2PointConstraint.h"
|
||||
#include "ConstraintSolver/HingeConstraint.h"
|
||||
#include "quickprof.h"
|
||||
#include "IDebugDraw.h"
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "LinearMath/GenQuickprof.h"
|
||||
#include "LinearMath/GenIDebugDraw.h"
|
||||
#include "GLDebugDrawer.h"
|
||||
|
||||
|
||||
|
||||
//COLLADA_DOM and LibXML source code are included in Extras/ folder.
|
||||
//COLLADA_DOM should compile under all platforms, and is enabled by default.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user