First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -8,7 +8,7 @@ if $(GLUT.AVAILABLE) = "yes"
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rule BulletDemo
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{
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Application $(<) : $(>) : noinstall console nomanifest ;
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LinkWith $(<) : bullet bulletopenglsupport bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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LinkWith $(<) : bulletcollision bulletopenglsupport bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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CFlags $(<) :
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[ FIncludes $(TOP)/Demos/OpenGL ]
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[ FIncludes $(TOP)/Extras/PhysicsInterface/CcdPhysics ]
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@@ -24,7 +24,7 @@ if $(GLUT.AVAILABLE) = "yes"
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rule ExtraDemo
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{
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Application $(<) : $(>) : noinstall console nomanifest ;
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LinkWith $(<) : collada-dom libxml convexdecomposition bullet bulletopenglsupport bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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LinkWith $(<) : collada-dom libxml convexdecomposition bulletcollision bulletopenglsupport bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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CFlags $(<) :
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[ FIncludes $(TOP)/Demos/OpenGL ]
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[ FIncludes $(TOP)/Extras/PhysicsInterface/CcdPhysics ]
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@@ -62,7 +62,7 @@ else
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rule BulletBasicDemo
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{
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Application $(<) : $(>) : noinstall console nomanifest ;
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LinkWith $(<) : bullet bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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LinkWith $(<) : bulletcollision bulletphysicsinterfacecommon bulletccdphysics bulletmath ;
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CFlags $(<) :
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[ FIncludes $(TOP)/Extras/PhysicsInterface/CcdPhysics ]
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[ FIncludes $(TOP)/Extras/PhysicsInterface/Common ]
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