First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
@@ -16,8 +16,8 @@ subject to the following restrictions:
|
||||
#ifndef DEBUG_CAST_RESULT_H
|
||||
#define DEBUG_CAST_RESULT_H
|
||||
|
||||
#include "NarrowPhaseCollision/ConvexCast.h"
|
||||
#include "SimdTransform.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btConvexCast.h"
|
||||
#include "LinearMath/SimdTransform.h"
|
||||
#include "GL_ShapeDrawer.h"
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
|
||||
Reference in New Issue
Block a user