First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -1,6 +1,6 @@
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#include "GLDebugDrawer.h"
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#include "SimdPoint3.h"
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#include "LinearMath/SimdPoint3.h"
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#ifdef WIN32 //needed for glut.h
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#include <windows.h>
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