First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -1,7 +1,7 @@
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#ifndef GL_DEBUG_DRAWER_H
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#define GL_DEBUG_DRAWER_H
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#include "IDebugDraw.h"
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#include "LinearMath/GenIDebugDraw.h"
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