First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -15,9 +15,9 @@ subject to the following restrictions:
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#ifndef GL_SIMPLEX_1TO4_H
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#define GL_SIMPLEX_1TO4_H
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#include "CollisionShapes/Simplex1to4Shape.h"
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#include "BulletCollision/CollisionShapes/btTetrahedronShape.h"
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#include "NarrowPhaseCollision/SimplexSolverInterface.h"
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#include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h"
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///GL_Simplex1to4 is a class to debug a Simplex Solver with 1 to 4 points.
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///Can be used by GJK.
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