First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef RENDER_TEXTURE_H
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#define RENDER_TEXTURE_H
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#include "SimdVector3.h"
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#include "LinearMath/SimdVector3.h"
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#include "BMF_FontData.h"
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///
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