First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -18,8 +18,8 @@ subject to the following restrictions:
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#define BU_MOTIONSTATE
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#include <SimdTransform.h>
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#include <SimdPoint3.h>
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#include <LinearMath/SimdTransform.h>
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#include <LinearMath/SimdPoint3.h>
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#include <SimdQuaternion.h>
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class BU_MotionStateInterface
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