First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -19,9 +19,9 @@ subject to the following restrictions:
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class BU_Screwing;
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#include <SimdTransform.h>
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#include <SimdPoint3.h>
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#include <SimdScalar.h>
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#include <LinearMath/SimdTransform.h>
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#include <LinearMath/SimdPoint3.h>
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#include <LinearMath/SimdScalar.h>
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///BU_VertexPoly implements algebraic time of impact calculation between vertex and a plane.
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class BU_VertexPoly
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