First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
@@ -25,7 +25,7 @@
|
||||
#define SOLID3_EPA_PENETRATION_DEPTH_H
|
||||
|
||||
|
||||
#include "NarrowPhaseCollision/ConvexPenetrationDepthSolver.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h"
|
||||
|
||||
/// Solid3EpaPenetrationDepth contains the 'Expanding Polytope Algorithm' from Solid 3.5
|
||||
class Solid3EpaPenetrationDepth : public ConvexPenetrationDepthSolver
|
||||
|
||||
Reference in New Issue
Block a user