First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
@@ -15,16 +15,16 @@ subject to the following restrictions:
|
||||
|
||||
#include "CcdPhysicsController.h"
|
||||
|
||||
#include "Dynamics/RigidBody.h"
|
||||
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
||||
#include "PHY_IMotionState.h"
|
||||
#include "BroadphaseCollision/BroadphaseProxy.h"
|
||||
#include "BroadphaseCollision/BroadphaseInterface.h"
|
||||
#include "CollisionShapes/ConvexShape.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
|
||||
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
||||
#include "CcdPhysicsEnvironment.h"
|
||||
#include "SimdTransformUtil.h"
|
||||
#include "LinearMath/SimdTransformUtil.h"
|
||||
|
||||
#include "CollisionShapes/SphereShape.h"
|
||||
#include "CollisionShapes/ConeShape.h"
|
||||
#include "BulletCollision/CollisionShapes/btSphereShape.h"
|
||||
#include "BulletCollision/CollisionShapes/btConeShape.h"
|
||||
|
||||
class BP_Proxy;
|
||||
|
||||
@@ -37,7 +37,7 @@ bool gDisableDeactivation = false;
|
||||
float gLinearSleepingTreshold = 0.8f;
|
||||
float gAngularSleepingTreshold = 1.0f;
|
||||
|
||||
#include "Dynamics/MassProps.h"
|
||||
#include "BulletDynamics/Dynamics/btMassProps.h"
|
||||
|
||||
SimdVector3 startVel(0,0,0);//-10000);
|
||||
CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci)
|
||||
|
||||
Reference in New Issue
Block a user