First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
@@ -19,8 +19,8 @@ subject to the following restrictions:
|
||||
#include "PHY_IPhysicsEnvironment.h"
|
||||
#include <vector>
|
||||
class CcdPhysicsController;
|
||||
#include "SimdVector3.h"
|
||||
#include "SimdTransform.h"
|
||||
#include "LinearMath/SimdVector3.h"
|
||||
#include "LinearMath/SimdTransform.h"
|
||||
|
||||
|
||||
|
||||
@@ -29,12 +29,12 @@ class TypedConstraint;
|
||||
class SimulationIslandManager;
|
||||
class CollisionDispatcher;
|
||||
class Dispatcher;
|
||||
//#include "BroadphaseInterface.h"
|
||||
//#include "btBroadphaseInterface.h"
|
||||
|
||||
//switch on/off new vehicle support
|
||||
#define NEW_BULLET_VEHICLE_SUPPORT 1
|
||||
|
||||
#include "ConstraintSolver/ContactSolverInfo.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
|
||||
|
||||
class WrapperVehicle;
|
||||
class PersistentManifold;
|
||||
|
||||
Reference in New Issue
Block a user