First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.

Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
ejcoumans
2006-09-25 08:58:57 +00:00
parent 86f5b09623
commit 0e04cfc806
398 changed files with 4135 additions and 7019 deletions

View File

@@ -28,9 +28,9 @@
// todo: write own successive overrelaxation gauss-seidel, or jacobi iterative solver
#include "SimdScalar.h"
#include "LinearMath/SimdScalar.h"
#include "Dynamics/RigidBody.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include <math.h>
#include <float.h>//FLT_MAX
#ifdef WIN32
@@ -50,7 +50,7 @@
#endif
#include "Dynamics/BU_Joint.h"
#include "ContactSolverInfo.h"
#include "btContactSolverInfo.h"
////////////////////////////////////////////////////////////////////
//math stuff