First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.

Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
ejcoumans
2006-09-25 08:58:57 +00:00
parent 86f5b09623
commit 0e04cfc806
398 changed files with 4135 additions and 7019 deletions

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appBspDemo\appBspDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appBspDemo\appBspDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appBspDemo\appBspDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appBspDemo\appBspDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCcdPhysicsDemo\appCcdPhysicsDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCcdPhysicsDemo\appCcdPhysicsDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCcdPhysicsDemo\appCcdPhysicsDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCcdPhysicsDemo\appCcdPhysicsDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML" /I "..\..\Extras\FCollada"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML" /I "..\..\Extras\FCollada"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appColladaDemo\appColladaDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML" /i "..\..\Extras\FCollada"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appColladaDemo\appColladaDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML" /i "..\..\Extras\FCollada"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML" /I "..\..\Extras\FCollada"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML" /I "..\..\Extras\FCollada"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appColladaDemo\appColladaDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML" /i "..\..\Extras\FCollada"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appColladaDemo\appColladaDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML" /i "..\..\Extras\FCollada"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCollisionDemo\appCollisionDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCollisionDemo\appCollisionDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCollisionDemo\appCollisionDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCollisionDemo\appCollisionDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCollisionInterfaceDemo\appCollisionInterfaceDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appCollisionInterfaceDemo\appCollisionInterfaceDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCollisionInterfaceDemo\appCollisionInterfaceDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appCollisionInterfaceDemo\appCollisionInterfaceDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConcaveDemo\appConcaveDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConcaveDemo\appConcaveDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConcaveDemo\appConcaveDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConcaveDemo\appConcaveDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConstraintDemo\appConstraintDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConstraintDemo\appConstraintDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConstraintDemo\appConstraintDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConstraintDemo\appConstraintDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appContinuousConvexCollision\appContinuousConvexCollision.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appContinuousConvexCollision\appContinuousConvexCollision.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appContinuousConvexCollision\appContinuousConvexCollision.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appContinuousConvexCollision\appContinuousConvexCollision.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConvexDecompositionDemo\appConvexDecompositionDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appConvexDecompositionDemo\appConvexDecompositionDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConvexDecompositionDemo\appConvexDecompositionDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appConvexDecompositionDemo\appConvexDecompositionDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appForkLiftDemo\appForkLiftDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appForkLiftDemo\appForkLiftDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appForkLiftDemo\appForkLiftDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appForkLiftDemo\appForkLiftDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appGjkConvexCastDemo\appGjkConvexCastDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appGjkConvexCastDemo\appGjkConvexCastDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appGjkConvexCastDemo\appGjkConvexCastDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appGjkConvexCastDemo\appGjkConvexCastDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appRaytracer\appRaytracer.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appRaytracer\appRaytracer.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appRaytracer\appRaytracer.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appRaytracer\appRaytracer.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appSimplexDemo\appSimplexDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appSimplexDemo\appSimplexDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appSimplexDemo\appSimplexDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appSimplexDemo\appSimplexDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grpall_bullet\grpall_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grpall_bullet\grpall_bullet.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grpall_bullet\grpall_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grpall_bullet\grpall_bullet.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grpapps_bullet\grpapps_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grpapps_bullet\grpapps_bullet.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grpapps_bullet\grpapps_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grpapps_bullet\grpapps_bullet.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grplibs_bullet\grplibs_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\grplibs_bullet\grplibs_bullet.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grplibs_bullet\grplibs_bullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\grplibs_bullet\grplibs_bullet.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -1,571 +0,0 @@
# Microsoft Developer Studio Project File - Name="libbullet" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libbullet - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libbullet.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libbullet.mak" CFG="libbullet - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libbullet - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "libbullet - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "libbullet - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "release"
# PROP BASE Intermediate_Dir "release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\out\release6\build\libbullet\"
# PROP Intermediate_Dir "..\..\out\release6\build\libbullet\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbullet\libbullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\out\release6\libs\libbullet.lib"
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib /nologo /version:4.0 /machine:I386 /OPT:NOREF /subsystem:windows
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ELSEIF "$(CFG)" == "libbullet - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "debug"
# PROP BASE Intermediate_Dir "debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\out\debug6\build\libbullet\"
# PROP Intermediate_Dir "..\..\out\debug6\build\libbullet\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbullet\libbullet.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\out\debug6\libs\libbullet_d.lib"
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib /nologo /version:4.0 /machine:I386 /debug /pdbtype:sept /subsystem:windows
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "libbullet - Win32 Release"
# Name "libbullet - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\Dispatcher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\OverlappingPairCache.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionObject.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionWorld.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CompoundCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ManifoldResult.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\SimulationIslandManager.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\SphereSphereCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\UnionFind.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\BoxShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\BvhTriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CollisionShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CompoundShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConcaveShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConeShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexHullShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexTriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CylinderShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\EmptyShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\MinkowskiSumShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\MultiSphereShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\OptimizedBvh.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\PolyhedralConvexShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\Simplex1to4Shape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\SphereShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\StaticPlaneShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\StridingMeshInterface.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleIndexVertexArray.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleMesh.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\GjkConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\GjkPairDetector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\Hull.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ManifoldContactAddResult.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\MinkowskiPenetrationDepthSolver.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\PersistentManifold.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\RaycastCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\Shape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\SubSimplexConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\VoronoiSimplexSolver.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\AxisSweep3.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\BroadphaseProxy.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\Dispatcher.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\OverlappingPairCache.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionCreateFunc.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionDispatcher.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionObject.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CollisionWorld.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\CompoundCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\ManifoldResult.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\SimulationIslandManager.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\SphereSphereCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionDispatch\UnionFind.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\BoxShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\BvhTriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CollisionMargin.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CollisionShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CompoundShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConcaveShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConeShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexHullShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\ConvexTriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\CylinderShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\EmptyShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\MinkowskiSumShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\MultiSphereShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\OptimizedBvh.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\PolyhedralConvexShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\Simplex1to4Shape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\SphereShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\StaticPlaneShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\StridingMeshInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleCallback.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleIndexVertexArray.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleMesh.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\CollisionShapes\TriangleShape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ConvexPenetrationDepthSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\DiscreteCollisionDetectorInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\GjkConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\GjkPairDetector.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\Hull.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\HullContactCollector.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ManifoldContactAddResult.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\ManifoldPoint.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\MinkowskiPenetrationDepthSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\PersistentManifold.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\PointCollector.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\RaycastCallback.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\Shape.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\SimplexSolverInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\SubSimplexConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\Bullet\NarrowPhaseCollision\VoronoiSimplexSolver.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletccdphysics\libbulletccdphysics.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletccdphysics\libbulletccdphysics.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletccdphysics\libbulletccdphysics.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletccdphysics\libbulletccdphysics.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -0,0 +1,547 @@
# Microsoft Developer Studio Project File - Name="libbulletcollision" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libbulletcollision - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libbulletcollision.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libbulletcollision.mak" CFG="libbulletcollision - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libbulletcollision - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "libbulletcollision - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "libbulletcollision - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "release"
# PROP BASE Intermediate_Dir "release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\out\release6\build\libbulletcollision\"
# PROP Intermediate_Dir "..\..\out\release6\build\libbulletcollision\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletcollision\libbulletcollision.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\out\release6\libs\libbulletcollision.lib"
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib /nologo /version:4.0 /machine:I386 /OPT:NOREF /subsystem:windows
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ELSEIF "$(CFG)" == "libbulletcollision - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "debug"
# PROP BASE Intermediate_Dir "debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\out\debug6\build\libbulletcollision\"
# PROP Intermediate_Dir "..\..\out\debug6\build\libbulletcollision\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletcollision\libbulletcollision.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\out\debug6\libs\libbulletcollision_d.lib"
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib /nologo /version:4.0 /machine:I386 /debug /pdbtype:sept /subsystem:windows
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "libbulletcollision - Win32 Release"
# Name "libbulletcollision - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCollisionShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCompoundShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConcaveShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConeShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCylinderShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btEmptyShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldContactAddResult.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btManifoldResult.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSimulationIslandManager.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBoxShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCollisionShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCompoundShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConcaveShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConeShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btCylinderShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btEmptyShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btOptimizedBvh.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btSphereShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btStaticPlaneShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btStridingMeshInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTetrahedronShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleCallback.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleMeshShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldContactAddResult.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletdynamics\libbulletdynamics.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletdynamics\libbulletdynamics.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletdynamics\libbulletdynamics.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletdynamics\libbulletdynamics.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -104,51 +104,43 @@ SOURCE="$(InputPath)"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\ContactConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\BU_Joint.cpp
SOURCE=..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\ContactJoint.cpp
SOURCE=..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\RigidBody.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Vehicle\WheelInfo.cpp
SOURCE=..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp
# End Source File
# End Group
# Begin Group "Header Files"
@@ -156,71 +148,63 @@ SOURCE=..\..\BulletDynamics\Vehicle\WheelInfo.cpp
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\ConstraintSolver.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\ContactConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\ContactSolverInfo.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\HingeConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h
SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\BU_Joint.h
SOURCE=..\..\src\BulletDynamics\Dynamics\btMassProps.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\ContactJoint.h
SOURCE=..\..\src\BulletDynamics\Dynamics\btRigidBody.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\MassProps.h
SOURCE=..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Dynamics\RigidBody.h
SOURCE=..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Vehicle\RaycastVehicle.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Vehicle\VehicleRaycaster.h
# End Source File
# Begin Source File
SOURCE=..\..\BulletDynamics\Vehicle\WheelInfo.h
SOURCE=..\..\src\BulletDynamics\Vehicle\btWheelInfo.h
# End Source File
# End Group
# End Target

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletmath\libbulletmath.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletmath\libbulletmath.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletmath\libbulletmath.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletmath\libbulletmath.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -104,31 +104,7 @@ SOURCE="$(InputPath)"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\LinearMath\Geometry.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Matrix.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Quat.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\quickprof.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Scalar.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\VectorBase.cpp
SOURCE=..\..\src\LinearMath\GenQuickprof.cpp
# End Source File
# End Group
# Begin Group "Header Files"
@@ -136,95 +112,63 @@ SOURCE=..\..\LinearMath\VectorBase.cpp
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\LinearMath\AabbUtil2.h
SOURCE=..\..\src\LinearMath\GenAabbUtil2.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\GEN_List.h
SOURCE=..\..\src\LinearMath\GenIDebugDraw.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\GEN_MinMax.h
SOURCE=..\..\src\LinearMath\GenList.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\GEN_random.h
SOURCE=..\..\src\LinearMath\GenMinMax.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Geometry.h
SOURCE=..\..\src\LinearMath\GenQuickprof.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\IDebugDraw.h
SOURCE=..\..\src\LinearMath\GenRandom.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Maths.h
SOURCE=..\..\src\LinearMath\SimdMatrix3x3.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Matrix.h
SOURCE=..\..\src\LinearMath\SimdMinMax.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Memory2.h
SOURCE=..\..\src\LinearMath\SimdPoint3.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Quat.h
SOURCE=..\..\src\LinearMath\SimdQuadWord.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\quickprof.h
SOURCE=..\..\src\LinearMath\SimdQuaternion.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Scalar.h
SOURCE=..\..\src\LinearMath\SimdScalar.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdMatrix3x3.h
SOURCE=..\..\src\LinearMath\SimdTransform.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdMinMax.h
SOURCE=..\..\src\LinearMath\SimdTransformUtil.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdPoint3.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdQuadWord.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdQuaternion.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdScalar.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdTransform.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdTransformUtil.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\SimdVector3.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\Vector.h
# End Source File
# Begin Source File
SOURCE=..\..\LinearMath\VectorBase.h
SOURCE=..\..\src\LinearMath\SimdVector3.h
# End Source File
# End Group
# End Target

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletopenglsupport\libbulletopenglsupport.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletphysicsinterfacecommon\libbulletphysicsinterfacecommon.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletphysicsinterfacecommon\libbulletphysicsinterfacecommon.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletphysicsinterfacecommon\libbulletphysicsinterfacecommon.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletphysicsinterfacecommon\libbulletphysicsinterfacecommon.res" /i "." /i "..\.." /i "..\..\src"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libcollada-dom\libcollada-dom.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libcollada-dom\libcollada-dom.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libcollada-dom\libcollada-dom.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libcollada-dom\libcollada-dom.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libconvexdecomposition\libconvexdecomposition.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libconvexdecomposition\libconvexdecomposition.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libconvexdecomposition\libconvexdecomposition.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libconvexdecomposition\libconvexdecomposition.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\liblibxml\liblibxml.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\liblibxml\liblibxml.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\Bullet" /I "..\..\BulletDynamics" /I "..\..\LinearMath" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\liblibxml\liblibxml.res" /i "." /i "..\.." /i "..\..\Bullet" /i "..\..\BulletDynamics" /i "..\..\LinearMath" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\liblibxml\liblibxml.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -12,10 +12,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -51,10 +51,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -81,10 +81,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -120,10 +120,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -150,10 +150,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -180,10 +180,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -210,10 +210,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -240,10 +240,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -270,10 +270,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -309,10 +309,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -339,10 +339,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -360,18 +360,6 @@ Package=<4>
###############################################################################
Project: "appGPUphysics"=.\appGPUphysics.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "appRaytracer"=.\appRaytracer.dsp - Package Owner=<4>
Package=<5>
@@ -381,10 +369,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -411,10 +399,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -441,10 +429,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -471,10 +459,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -534,9 +522,6 @@ Package=<4>
Project_Dep_Name appGjkConvexCastDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name appGPUphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name appRaytracer
End Project Dependency
Begin Project Dependency
@@ -549,10 +534,10 @@ Package=<4>
Project_Dep_Name appVehicleDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -621,9 +606,6 @@ Package=<4>
Project_Dep_Name appGjkConvexCastDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name appGPUphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name appRaytracer
End Project Dependency
Begin Project Dependency
@@ -648,10 +630,10 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbullet
Project_Dep_Name libbulletccdphysics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletccdphysics
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
@@ -678,7 +660,7 @@ Package=<4>
###############################################################################
Project: "libbullet"=.\libbullet.dsp - Package Owner=<4>
Project: "libbulletccdphysics"=.\libbulletccdphysics.dsp - Package Owner=<4>
Package=<5>
{{{
@@ -690,7 +672,7 @@ Package=<4>
###############################################################################
Project: "libbulletccdphysics"=.\libbulletccdphysics.dsp - Package Owner=<4>
Project: "libbulletcollision"=.\libbulletcollision.dsp - Package Owner=<4>
Package=<5>
{{{