First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.

Made all buildsystems to work again (jam, msvc, cmake)
This commit is contained in:
ejcoumans
2006-09-25 08:58:57 +00:00
parent 86f5b09623
commit 0e04cfc806
398 changed files with 4135 additions and 7019 deletions

View File

@@ -32,7 +32,7 @@
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
PrecompiledHeaderFile="..\..\out\release7\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.pch"
AssemblerListingLocation="..\..\out\release7\build\appUserCollisionAlgorithm\"
ObjectFile="..\..\out\release7\build\appUserCollisionAlgorithm\"
@@ -81,7 +81,7 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_CONSOLE;PROJECTGEN_VERSION=7"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
@@ -107,7 +107,7 @@
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
PrecompiledHeaderFile="..\..\out\debug7\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.pch"
AssemblerListingLocation="..\..\out\debug7\build\appUserCollisionAlgorithm\"
ObjectFile="..\..\out\debug7\build\appUserCollisionAlgorithm\"
@@ -154,7 +154,7 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_CONSOLE;PROJECTGEN_VERSION=7"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>