First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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@@ -32,7 +32,7 @@
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OptimizeForProcessor="1"
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ExceptionHandling="0"
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AdditionalOptions=" "
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AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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PrecompiledHeaderFile="..\..\out\release7\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.pch"
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AssemblerListingLocation="..\..\out\release7\build\appUserCollisionAlgorithm\"
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ObjectFile="..\..\out\release7\build\appUserCollisionAlgorithm\"
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@@ -81,7 +81,7 @@
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG;_CONSOLE;PROJECTGEN_VERSION=7"
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AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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@@ -107,7 +107,7 @@
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OptimizeForProcessor="1"
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ExceptionHandling="0"
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AdditionalOptions=" "
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AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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PrecompiledHeaderFile="..\..\out\debug7\build\appUserCollisionAlgorithm\appUserCollisionAlgorithm.pch"
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AssemblerListingLocation="..\..\out\debug7\build\appUserCollisionAlgorithm\"
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ObjectFile="..\..\out\debug7\build\appUserCollisionAlgorithm\"
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@@ -154,7 +154,7 @@
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG;_CONSOLE;PROJECTGEN_VERSION=7"
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AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\PhysicsInterface\Common;..\..\Extras\ConvexDecomposition;..\..\Extras\COLLADA_DOM\include;..\..\Extras\COLLADA_DOM\include\1.4;..\..\Extras\LibXML\include;..\..\Extras\PhysicsInterface\CcdPhysics;..\..\Glut;..\..\Demos\OpenGL"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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