rename m_jointForce -> m_jointMotorForce to separate the name from m_jointForceTorque (which should have been called m_jointReactionForce)
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@@ -218,7 +218,7 @@ void b3GetJointState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandl
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for (int ii(0); ii < 6; ++ii) {
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for (int ii(0); ii < 6; ++ii) {
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state->m_jointForceTorque[ii] = status->m_sendActualStateArgs.m_jointReactionForces[6 * jointIndex + ii];
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state->m_jointForceTorque[ii] = status->m_sendActualStateArgs.m_jointReactionForces[6 * jointIndex + ii];
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}
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}
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state->m_jointTorque = status->m_sendActualStateArgs.m_jointMotorForce[jointIndex];
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state->m_jointMotorTorque = status->m_sendActualStateArgs.m_jointMotorForce[jointIndex];
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}
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}
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}
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}
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@@ -94,7 +94,7 @@ struct b3JointSensorState
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double m_jointPosition;
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double m_jointPosition;
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double m_jointVelocity;
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double m_jointVelocity;
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double m_jointForceTorque[6]; /* note to roboticists: this is NOT the motor torque/force, but the spatial reaction force vector at joint */
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double m_jointForceTorque[6]; /* note to roboticists: this is NOT the motor torque/force, but the spatial reaction force vector at joint */
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double m_jointTorque;
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double m_jointMotorTorque;
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};
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};
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struct b3DebugLines
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struct b3DebugLines
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