more work on serialization, work-in-progress

This commit is contained in:
erwin.coumans
2010-01-23 00:04:58 +00:00
parent 76eccc39fc
commit 0f707603f1
18 changed files with 700 additions and 344 deletions

View File

@@ -140,39 +140,27 @@ void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia)
///fills the dataBuffer and returns the struct name (and 0 on failure)
const char* btMultiSphereShape::serialize(void* dataBuffer, btDefaultSerializer* serializer) const
const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer;
btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
shapeData->m_localPositionArrayPtr = 0;
int numElem = m_localPositionArray.size();
shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)&m_localPositionArray[0]: 0;
shapeData->m_localPositionArraySize = numElem;
if (numElem)
{
void* oldPtr = (void*)&m_localPositionArray[0].getX();
shapeData->m_localPositionArrayPtr = (btVector3Data*)oldPtr;
int sz = sizeof(btVector3Data);
btChunk* chunk = serializer->allocate(sz,numElem);
const char* structType = "btVector3Data";
btVector3Data* memPtr = (btVector3Data*)chunk->m_oldPtr;
for (int i=0;i<numElem;i++)
btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem);
btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_localPositionArray[i].serialize(*memPtr);
memPtr++;
m_localPositionArray[i].serialize(memPtr->m_pos);
memPtr->m_radius = m_radiArray[i];
}
chunk->m_dna_nr = serializer->getReverseType("btVector3Data");
chunk->m_chunkCode = BT_VECTOR3_CODE;
chunk->m_oldPtr = oldPtr;
serializer->finalizeChunk(chunk,"btVector3Data",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]);
}
shapeData->m_radiArrayPtr = 0;
shapeData->m_radiArraySize = 0;
return "btMultiSphereShapeData";
}