add wavefront loader
start adding various scenes to test gpu rigid body pipeline reserve more memory for shapes (concave triangle mesh can be huge) in GLInstancingRenderer fix a few crashes when 0 objects
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24
demo/ObjLoader/premake4.lua
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24
demo/ObjLoader/premake4.lua
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project "wavefrontObjLoader"
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language "C++"
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kind "ConsoleApp"
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targetdir "../../bin"
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includedirs {
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".",
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}
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files {
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"objTester.cpp",
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"string_extra.cpp",
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"string_extra.h",
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"objLoader.cpp",
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"objLoader.h",
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"obj_parser.cpp",
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"obj_parser.h",
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"list.cpp",
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"list.h"
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}
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