add wavefront loader
start adding various scenes to test gpu rigid body pipeline reserve more memory for shapes (concave triangle mesh can be huge) in GLInstancingRenderer fix a few crashes when 0 objects
This commit is contained in:
8
demo/ObjLoader/string_extra.h
Normal file
8
demo/ObjLoader/string_extra.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#ifndef STRING_EXTRA_H
|
||||
#define STRING_EXTRA_H
|
||||
|
||||
char strequal(const char *s1, const char *s2);
|
||||
char contains(const char *haystack, const char *needle);
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user