remove constraints/rigid bodies from dynamics world in btBulletWorldImporter
Thanks to vicariousentertainment, see http://code.google.com/p/dynamica/issues/detail?id=16 Enable SIMD OpenCL cloth solver by default enable keyboard 'up' for Windows (non-Glut) version
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@@ -38,7 +38,7 @@ class btDX11SIMDAwareSoftBodySolver;
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#include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h"
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#define USE_SIMDAWARE_SOLVER
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#define USE_GPU_SOLVER
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//#define USE_GPU_SOLVER
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#define USE_GPU_COPY
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const int numFlags = 5;
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const int clothWidth = 40;
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