Glut/glew update with latest NVidia extensions, so we can use CUDA
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GLUT32.DLL
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Glut/GL/glew.h
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Glut/GL/glew.h
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@@ -51,6 +51,7 @@ typedef unsigned short int wchar_t;
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#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
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#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
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#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
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#pragma message("Note: including lib: glut32.lib\n")
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#pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
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#pragma warning (disable:4244) /* Disable bogus conversion warnings. */
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Glut/GL/glxew.h
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Glut/GL/glxew.h
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@@ -386,6 +386,17 @@ typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
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#endif /* WGL_EXT_extensions_string */
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/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
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#ifndef WGL_EXT_framebuffer_sRGB
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#define WGL_EXT_framebuffer_sRGB 1
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
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#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
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#endif /* WGL_EXT_framebuffer_sRGB */
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/* ----------------------- WGL_EXT_make_current_read ----------------------- */
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#ifndef WGL_EXT_make_current_read
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@@ -509,6 +520,17 @@ typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixel
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#endif /* WGL_EXT_pixel_format */
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/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
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#ifndef WGL_EXT_pixel_format_packed_float
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#define WGL_EXT_pixel_format_packed_float 1
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#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
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#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
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#endif /* WGL_EXT_pixel_format_packed_float */
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/* -------------------------- WGL_EXT_swap_control ------------------------- */
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#ifndef WGL_EXT_swap_control
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@@ -879,10 +901,12 @@ WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
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WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
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WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
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WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
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Glut/glew32.lib
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Glut/glew32.lib
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Glut/glut32.lib
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Glut/glut32.lib
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glew32.dll
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glew32.dll
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