add option to use hardware OpenGL renderer for synthetic camera
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@@ -77,7 +77,7 @@ struct CommonGraphicsApp
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virtual void dumpNextFrameToPng(const char* pngFilename){}
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virtual void dumpFramesToVideo(const char* mp4Filename){}
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virtual void getScreenPixels(unsigned char* rgbaBuffer, int bufferSizeInBytes){};
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virtual void getScreenPixels(unsigned char* rgbaBuffer, int bufferSizeInBytes, float* depthBuffer, int depthBufferSizeInBytes){}
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virtual void getBackgroundColor(float* red, float* green, float* blue) const
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{
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