add option to use hardware OpenGL renderer for synthetic camera

This commit is contained in:
Erwin Coumans committed 2016-07-12 18:16:13 -07:00
1 parent 787cb0cb17
commit 10cc6f14cb
18 files changed
+135 -91

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@@ -200,7 +200,7 @@ void ImportUrdfSetup::initPhysics()
btVector3 gravity(0,0,0);
//gravity[upAxis]=-9.8;
gravity[upAxis]=-9.8;
m_dynamicsWorld->setGravity(gravity);
@@ -342,7 +342,7 @@ void ImportUrdfSetup::initPhysics()
bool createGround=false;
bool createGround=true;
if (createGround)
{
btVector3 groundHalfExtents(20,20,20);