add option to use hardware OpenGL renderer for synthetic camera

This commit is contained in:
Erwin Coumans
2016-07-12 18:16:13 -07:00
parent 787cb0cb17
commit 10cc6f14cb
18 changed files with 138 additions and 94 deletions

View File

@@ -200,7 +200,7 @@ void ImportUrdfSetup::initPhysics()
btVector3 gravity(0,0,0);
//gravity[upAxis]=-9.8;
gravity[upAxis]=-9.8;
m_dynamicsWorld->setGravity(gravity);
@@ -342,7 +342,7 @@ void ImportUrdfSetup::initPhysics()
bool createGround=false;
bool createGround=true;
if (createGround)
{
btVector3 groundHalfExtents(20,20,20);