Disable TEST_NON_VIRTUAL debugging for btGjkPairDetector
Reverted BulletMultiThreaded, there are some performance issues to be resolved.
This commit is contained in:
@@ -13,14 +13,13 @@ subject to the following restrictions:
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
|
||||
|
||||
#include "SpuEpaPenetrationDepthSolver.h"
|
||||
#include "SpuVoronoiSimplexSolver.h"
|
||||
#include "SpuGjkPairDetector.h"
|
||||
#include "SpuContactResult.h"
|
||||
#include "SpuGjkEpa2.h"
|
||||
|
||||
bool SpuEpaPenetrationDepthSolver::calcPenDepth( btVoronoiSimplexSolver& simplexSolver,
|
||||
bool SpuEpaPenetrationDepthSolver::calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
|
||||
void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
|
||||
btTransform& transA,const btTransform& transB,
|
||||
btVector3& v, btPoint3& pa, btPoint3& pb,
|
||||
|
||||
Reference in New Issue
Block a user