From 111ffc784d0004786d2f609bbd8f9c07c602fd58 Mon Sep 17 00:00:00 2001 From: erwincoumans Date: Fri, 5 Oct 2018 18:28:37 -0700 Subject: [PATCH] Use 2560x2048 as default window/framebuffer size for eglPlugin. --- .../plugins/eglPlugin/eglRendererVisualShapeConverter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp b/examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp index e9aeef1d1..243bf6c30 100644 --- a/examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp +++ b/examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp @@ -87,8 +87,8 @@ struct EGLRendererObjectArray } }; -#define START_WIDTH 640 -#define START_HEIGHT 480 +#define START_WIDTH 2560 +#define START_HEIGHT 2048 struct EGLRendererVisualShapeConverterInternalData {