more soft body preparations, moved some parts from Demo/SoftBody to src/BulletDynamics/SoftBody
moved Extras/ConvexHull/btConvexHull.* to src/LinearMath/btConvexHull.* removed btCollisionObject::m_internalOwner, replaced it by m_internalType. This should not affect external API (it was clearly marked as internal)
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@@ -23,7 +23,7 @@ class btPersistentManifold;
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
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#include "LinearMath/btVector3.h"
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struct btSoftBody;
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class btSoftBody;
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/// btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody
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class btSoftRigidCollisionAlgorithm : public btCollisionAlgorithm
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@@ -67,3 +67,4 @@ public:
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#endif //SOFT_RIGID_COLLISION_ALGORITHM_H
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