experiment with first-level batching using object index instead of spatial hash in uniform grid (to avoid tuning average object size for uniform grid)

This commit is contained in:
erwin coumans
2013-05-03 01:14:34 -07:00
parent 6ee9eb9bb5
commit 1185de51d5
7 changed files with 211 additions and 15 deletions

View File

@@ -119,6 +119,7 @@ void GpuRigidBodyDemo::initPhysics(const ConstructionInfo& ci)
setupScene(ci);
m_data->m_rigidBodyPipeline->writeAllInstancesToGpu();
np->writeAllBodiesToGpu();
bp->writeAabbsToGpu();