Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
See also http://code.google.com/p/bullet/issues/detail?id=390 Added Demos/DX11ClothDemo (an OpenCL cloth demo will follow soon)
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Demos/DX11ClothDemo/resource.h
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Demos/DX11ClothDemo/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by BasicHLSL10.rc
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//
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#define IDI_MAIN_ICON 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 113
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#define _APS_NEXT_COMMAND_VALUE 40029
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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