initialize alpha component of color
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@@ -1179,11 +1179,11 @@ void OpenGLGuiHelper::autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWor
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createCollisionShapeGraphicsObject(colObj->getCollisionShape());
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createCollisionShapeGraphicsObject(colObj->getCollisionShape());
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int colorIndex = colObj->getBroadphaseHandle()->getUid() & 3;
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int colorIndex = colObj->getBroadphaseHandle()->getUid() & 3;
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btVector3 color;
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btVector4 color;
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color = sColors[colorIndex];
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color = sColors[colorIndex];
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if (colObj->getCollisionShape()->getShapeType()==STATIC_PLANE_PROXYTYPE)
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if (colObj->getCollisionShape()->getShapeType()==STATIC_PLANE_PROXYTYPE)
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{
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{
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color.setValue(1,1,1);
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color.setValue(1,1,1,1);
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}
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}
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createCollisionObjectGraphicsObject(colObj,color);
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createCollisionObjectGraphicsObject(colObj,color);
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