move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments

--cl_device=1 --cl_platform=1 --allow_opencl_cpu
add chaindemo, test for mass ratios
restore sleeping/activation mode in featherstone demo
Use _VARIADIC_MAX=10 to avoid Google Test issues with Visual Studio 2012, thanks to Mobeen for the report
Enable verbose printf for unit tests
This commit is contained in:
erwincoumans
2014-02-11 10:33:00 -08:00
parent bd5c2ff5ec
commit 122ceacb6d
26 changed files with 389 additions and 1388 deletions

View File

@@ -9,11 +9,11 @@ bool searchIncremental3dSapOnGpu = true;
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
#include "kernels/sapKernels.h"
#include "kernels/sapFastKernels.h"
#include "Bullet3Common/b3MinMax.h"
#define B3_BROADPHASE_SAP_PATH "src/Bullet3OpenCL/BroadphaseCollision/kernels/sap.cl"
#define B3_BROADPHASE_SAPFAST_PATH "src/Bullet3OpenCL/BroadphaseCollision/kernels/sapFast.cl"
b3GpuSapBroadphase::b3GpuSapBroadphase(cl_context ctx,cl_device_id device, cl_command_queue q , b3GpuSapKernelType kernelType)
:m_context(ctx),
@@ -48,7 +48,7 @@ m_addedCountGPU(ctx,q),
m_removedCountGPU(ctx,q)
{
const char* sapSrc = sapCL;
const char* sapFastSrc = sapFastCL;
cl_int errNum=0;
@@ -56,8 +56,8 @@ m_removedCountGPU(ctx,q)
b3Assert(m_device);
cl_program sapProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,sapSrc,&errNum,"",B3_BROADPHASE_SAP_PATH);
b3Assert(errNum==CL_SUCCESS);
cl_program sapFastProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,sapFastSrc,&errNum,"",B3_BROADPHASE_SAPFAST_PATH);
//cl_program sapFastProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,0,&errNum,"",B3_BROADPHASE_SAPFAST_PATH,true);
b3Assert(errNum==CL_SUCCESS);
#ifndef __APPLE__
m_prefixScanFloat4 = new b3PrefixScanFloat4CL(m_context,m_device,m_queue);
@@ -95,11 +95,6 @@ m_removedCountGPU(ctx,q)
break;
}
case B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY_BATCH_WRITE:
{
m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapFastSrc, "computePairsKernelLocalSharedMemoryBatchWrite",&errNum,sapFastProg );
break;
}
default:
{
m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelLocalSharedMemory",&errNum,sapProg );
@@ -115,24 +110,7 @@ m_removedCountGPU(ctx,q)
m_prepareSumVarianceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "prepareSumVarianceKernel",&errNum,sapProg );
b3Assert(errNum==CL_SUCCESS);
m_computePairsIncremental3dSapKernel= b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapFastSrc, "computePairsIncremental3dSapKernel",&errNum,sapFastProg );
b3Assert(errNum==CL_SUCCESS);
/*
#if 0
m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelOriginal",&errNum,sapProg );
b3Assert(errNum==CL_SUCCESS);
#else
#ifndef __APPLE__
m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapFastSrc, "computePairsKernelLocalSharedMemoryBatchWrite",&errNum,sapFastProg );
b3Assert(errNum==CL_SUCCESS);
#else
m_sapKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelLocalSharedMemory",&errNum,sapProg );
b3Assert(errNum==CL_SUCCESS);
#endif
#endif
*/
m_flipFloatKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "flipFloatKernel",&errNum,sapProg );
m_copyAabbsKernel= b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "copyAabbsKernel",&errNum,sapProg );
@@ -153,7 +131,7 @@ b3GpuSapBroadphase::~b3GpuSapBroadphase()
clReleaseKernel(m_sapKernel);
clReleaseKernel(m_sap2Kernel);
clReleaseKernel(m_prepareSumVarianceKernel);
clReleaseKernel(m_computePairsIncremental3dSapKernel);
}
@@ -469,7 +447,7 @@ void b3GpuSapBroadphase::calculateOverlappingPairsHostIncremental3Sap()
int c = m_objectMinMaxIndexCPU[2][m_currentBuffer].size();
b3Assert(a==b);
b3Assert(b==c);
/*
if (searchIncremental3dSapOnGpu)
{
B3_PROFILE("computePairsIncremental3dSapKernelGPU");
@@ -547,6 +525,7 @@ void b3GpuSapBroadphase::calculateOverlappingPairsHostIncremental3Sap()
}
else
*/
{
int numObjects = m_objectMinMaxIndexCPU[0][m_currentBuffer].size();

View File

@@ -24,7 +24,7 @@ class b3GpuSapBroadphase : public b3GpuBroadphaseInterface
cl_kernel m_sapKernel;
cl_kernel m_sap2Kernel;
cl_kernel m_prepareSumVarianceKernel;
cl_kernel m_computePairsIncremental3dSapKernel;
class b3RadixSort32CL* m_sorter;
@@ -95,8 +95,7 @@ public:
B3_GPU_SAP_KERNEL_BRUTE_FORCE_GPU,
B3_GPU_SAP_KERNEL_ORIGINAL,
B3_GPU_SAP_KERNEL_BARRIER,
B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY,
B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY_BATCH_WRITE
B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY
};
b3GpuSapBroadphase(cl_context ctx,cl_device_id device, cl_command_queue q , b3GpuSapKernelType kernelType=B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY);
@@ -124,10 +123,7 @@ public:
{
return new b3GpuSapBroadphase(ctx,device,q,B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY);
}
static b3GpuBroadphaseInterface* CreateFuncLocalMemoryBatchWrite(cl_context ctx,cl_device_id device, cl_command_queue q)
{
return new b3GpuSapBroadphase(ctx,device,q,B3_GPU_SAP_KERNEL_LOCAL_SHARED_MEMORY_BATCH_WRITE);
}
virtual void calculateOverlappingPairs(int maxPairs);
virtual void calculateOverlappingPairsHost(int maxPairs);

View File

@@ -1,453 +0,0 @@
/*
Copyright (c) 2012 Advanced Micro Devices, Inc.
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
//Originally written by Erwin Coumans
#define NEW_PAIR_MARKER -1
#define REMOVED_PAIR_MARKER -2
typedef struct
{
union
{
float4 m_min;
float m_minElems[4];
int m_minIndices[4];
};
union
{
float4 m_max;
float m_maxElems[4];
int m_maxIndices[4];
};
} btAabbCL;
typedef struct
{
union
{
unsigned int m_key;
unsigned int x;
};
union
{
unsigned int m_value;
unsigned int y;
};
}b3SortData;
/// conservative test for overlap between two aabbs
bool TestAabbAgainstAabb2(const btAabbCL* aabb1, __local const btAabbCL* aabb2);
bool TestAabbAgainstAabb2(const btAabbCL* aabb1, __local const btAabbCL* aabb2)
{
//skip pairs between static (mass=0) objects
if ((aabb1->m_maxIndices[3]==0) && (aabb2->m_maxIndices[3] == 0))
return false;
bool overlap = true;
overlap = (aabb1->m_min.x > aabb2->m_max.x || aabb1->m_max.x < aabb2->m_min.x) ? false : overlap;
overlap = (aabb1->m_min.z > aabb2->m_max.z || aabb1->m_max.z < aabb2->m_min.z) ? false : overlap;
overlap = (aabb1->m_min.y > aabb2->m_max.y || aabb1->m_max.y < aabb2->m_min.y) ? false : overlap;
return overlap;
}
__kernel void computePairsIncremental3dSapKernel( __global const uint2* objectMinMaxIndexGPUaxis0,
__global const uint2* objectMinMaxIndexGPUaxis1,
__global const uint2* objectMinMaxIndexGPUaxis2,
__global const uint2* objectMinMaxIndexGPUaxis0prev,
__global const uint2* objectMinMaxIndexGPUaxis1prev,
__global const uint2* objectMinMaxIndexGPUaxis2prev,
__global const b3SortData* sortedAxisGPU0,
__global const b3SortData* sortedAxisGPU1,
__global const b3SortData* sortedAxisGPU2,
__global const b3SortData* sortedAxisGPU0prev,
__global const b3SortData* sortedAxisGPU1prev,
__global const b3SortData* sortedAxisGPU2prev,
__global int4* addedHostPairsGPU,
__global int4* removedHostPairsGPU,
volatile __global int* addedHostPairsCount,
volatile __global int* removedHostPairsCount,
int maxCapacity,
int numObjects)
{
int i = get_global_id(0);
if (i>=numObjects)
return;
__global const uint2* objectMinMaxIndexGPU[3][2];
objectMinMaxIndexGPU[0][0]=objectMinMaxIndexGPUaxis0;
objectMinMaxIndexGPU[1][0]=objectMinMaxIndexGPUaxis1;
objectMinMaxIndexGPU[2][0]=objectMinMaxIndexGPUaxis2;
objectMinMaxIndexGPU[0][1]=objectMinMaxIndexGPUaxis0prev;
objectMinMaxIndexGPU[1][1]=objectMinMaxIndexGPUaxis1prev;
objectMinMaxIndexGPU[2][1]=objectMinMaxIndexGPUaxis2prev;
__global const b3SortData* sortedAxisGPU[3][2];
sortedAxisGPU[0][0] = sortedAxisGPU0;
sortedAxisGPU[1][0] = sortedAxisGPU1;
sortedAxisGPU[2][0] = sortedAxisGPU2;
sortedAxisGPU[0][1] = sortedAxisGPU0prev;
sortedAxisGPU[1][1] = sortedAxisGPU1prev;
sortedAxisGPU[2][1] = sortedAxisGPU2prev;
int m_currentBuffer = 0;
for (int axis=0;axis<3;axis++)
{
//int i = checkObjects[a];
unsigned int curMinIndex = objectMinMaxIndexGPU[axis][m_currentBuffer][i].x;
unsigned int curMaxIndex = objectMinMaxIndexGPU[axis][m_currentBuffer][i].y;
unsigned int prevMinIndex = objectMinMaxIndexGPU[axis][1-m_currentBuffer][i].x;
int dmin = curMinIndex - prevMinIndex;
unsigned int prevMaxIndex = objectMinMaxIndexGPU[axis][1-m_currentBuffer][i].y;
int dmax = curMaxIndex - prevMaxIndex;
for (int otherbuffer = 0;otherbuffer<2;otherbuffer++)
{
if (dmin!=0)
{
int stepMin = dmin<0 ? -1 : 1;
for (int j=prevMinIndex;j!=curMinIndex;j+=stepMin)
{
int otherIndex2 = sortedAxisGPU[axis][otherbuffer][j].y;
int otherIndex = otherIndex2/2;
if (otherIndex!=i)
{
bool otherIsMax = ((otherIndex2&1)!=0);
if (otherIsMax)
{
bool overlap = true;
for (int ax=0;ax<3;ax++)
{
if ((objectMinMaxIndexGPU[ax][m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].y) ||
(objectMinMaxIndexGPU[ax][m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].x))
overlap=false;
}
// b3Assert(overlap2==overlap);
bool prevOverlap = true;
for (int ax=0;ax<3;ax++)
{
if ((objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].y) ||
(objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].x))
prevOverlap=false;
}
//b3Assert(overlap==overlap2);
if (dmin<0)
{
if (overlap && !prevOverlap)
{
//add a pair
int4 newPair;
if (i<=otherIndex)
{
newPair.x = i;
newPair.y = otherIndex;
} else
{
newPair.x = otherIndex;
newPair.y = i;
}
{
int curPair = atomic_inc(addedHostPairsCount);
if (curPair<maxCapacity)
{
addedHostPairsGPU[curPair].x = newPair.x;
addedHostPairsGPU[curPair].y = newPair.y;
addedHostPairsGPU[curPair].z = NEW_PAIR_MARKER;
addedHostPairsGPU[curPair].w = NEW_PAIR_MARKER;
}
}
}
}
else
{
if (!overlap && prevOverlap)
{
//remove a pair
int4 removedPair;
if (i<=otherIndex)
{
removedPair.x = i;
removedPair.y = otherIndex;
} else
{
removedPair.x = otherIndex;
removedPair.y = i;
}
{
int curPair = atomic_inc(removedHostPairsCount);
if (curPair<maxCapacity)
{
removedHostPairsGPU[curPair].x = removedPair.x;
removedHostPairsGPU[curPair].y = removedPair.y;
removedHostPairsGPU[curPair].z = REMOVED_PAIR_MARKER;
removedHostPairsGPU[curPair].w = REMOVED_PAIR_MARKER;
}
}
}
}//otherisMax
}//if (dmin<0)
}//if (otherIndex!=i)
}//for (int j=
}
if (dmax!=0)
{
int stepMax = dmax<0 ? -1 : 1;
for (int j=prevMaxIndex;j!=curMaxIndex;j+=stepMax)
{
int otherIndex2 = sortedAxisGPU[axis][otherbuffer][j].y;
int otherIndex = otherIndex2/2;
if (otherIndex!=i)
{
bool otherIsMin = ((otherIndex2&1)==0);
if (otherIsMin)
{
bool overlap = true;
for (int ax=0;ax<3;ax++)
{
if ((objectMinMaxIndexGPU[ax][m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].y) ||
(objectMinMaxIndexGPU[ax][m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].x))
overlap=false;
}
//b3Assert(overlap2==overlap);
bool prevOverlap = true;
for (int ax=0;ax<3;ax++)
{
if ((objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].y) ||
(objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].x))
prevOverlap=false;
}
if (dmax>0)
{
if (overlap && !prevOverlap)
{
//add a pair
int4 newPair;
if (i<=otherIndex)
{
newPair.x = i;
newPair.y = otherIndex;
} else
{
newPair.x = otherIndex;
newPair.y = i;
}
{
int curPair = atomic_inc(addedHostPairsCount);
if (curPair<maxCapacity)
{
addedHostPairsGPU[curPair].x = newPair.x;
addedHostPairsGPU[curPair].y = newPair.y;
addedHostPairsGPU[curPair].z = NEW_PAIR_MARKER;
addedHostPairsGPU[curPair].w = NEW_PAIR_MARKER;
}
}
}
}
else
{
if (!overlap && prevOverlap)
{
//if (otherIndex2&1==0) -> min?
//remove a pair
int4 removedPair;
if (i<=otherIndex)
{
removedPair.x = i;
removedPair.y = otherIndex;
} else
{
removedPair.x = otherIndex;
removedPair.y = i;
}
{
int curPair = atomic_inc(removedHostPairsCount);
if (curPair<maxCapacity)
{
removedHostPairsGPU[curPair].x = removedPair.x;
removedHostPairsGPU[curPair].y = removedPair.y;
removedHostPairsGPU[curPair].z = REMOVED_PAIR_MARKER;
removedHostPairsGPU[curPair].w = REMOVED_PAIR_MARKER;
}
}
}
}
}//if (dmin<0)
}//if (otherIndex!=i)
}//for (int j=
}
}//for (int otherbuffer
}//for (int axis=0;
}
__kernel void computePairsKernelLocalSharedMemoryBatchWrite( __global const btAabbCL* aabbs, volatile __global int4* pairsOut,volatile __global int* pairCount, int numObjects, int axis, int maxPairs)
{
int i = get_global_id(0);
int localId = get_local_id(0);
__local int numActiveWgItems[1];
__local int breakRequest[1];
__local btAabbCL localAabbs[128];// = aabbs[i];
int2 myPairs[64];
btAabbCL myAabb;
myAabb = (i<numObjects)? aabbs[i]:aabbs[0];
float testValue = myAabb.m_maxElems[axis];
if (localId==0)
{
numActiveWgItems[0] = 0;
breakRequest[0] = 0;
}
int localCount=0;
int block=0;
localAabbs[localId] = (i+block)<numObjects? aabbs[i+block] : aabbs[0];
localAabbs[localId+64] = (i+block+64)<numObjects? aabbs[i+block+64]: aabbs[0];
barrier(CLK_LOCAL_MEM_FENCE);
atomic_inc(numActiveWgItems);
barrier(CLK_LOCAL_MEM_FENCE);
int localBreak = 0;
int curNumPairs = 0;
int j=i+1;
do
{
barrier(CLK_LOCAL_MEM_FENCE);
if (j<numObjects)
{
if(testValue < (localAabbs[localCount+localId+1].m_minElems[axis]))
{
if (!localBreak)
{
atomic_inc(breakRequest);
localBreak = 1;
}
}
}
barrier(CLK_LOCAL_MEM_FENCE);
if (j>=numObjects && !localBreak)
{
atomic_inc(breakRequest);
localBreak = 1;
}
barrier(CLK_LOCAL_MEM_FENCE);
if (!localBreak)
{
if (TestAabbAgainstAabb2(&myAabb,&localAabbs[localCount+localId+1]))
{
int2 myPair;
myPair.x = myAabb.m_minIndices[3];
myPair.y = localAabbs[localCount+localId+1].m_minIndices[3];
myPairs[curNumPairs] = myPair;
curNumPairs++;
if (curNumPairs==64)
{
int curPair = atomic_add(pairCount,curNumPairs);
for (int p=0;p<curNumPairs;p++)
{
if ((curPair+p)<maxPairs)
{
int4 tmpPair;
tmpPair.x = myPairs[p].x;
tmpPair.y = myPairs[p].y;
tmpPair.z = NEW_PAIR_MARKER;
tmpPair.w = NEW_PAIR_MARKER;
pairsOut[curPair+p] = tmpPair; //flush to main memory
}
}
curNumPairs = 0;
}
}
}
barrier(CLK_LOCAL_MEM_FENCE);
localCount++;
if (localCount==64)
{
localCount = 0;
block+=64;
localAabbs[localId] = ((i+block)<numObjects) ? aabbs[i+block] : aabbs[0];
localAabbs[localId+64] = ((i+64+block)<numObjects) ? aabbs[i+block+64] : aabbs[0];
}
j++;
} while (breakRequest[0]<numActiveWgItems[0]);
if (curNumPairs>0)
{
//avoid a buffer overrun
int curPair = atomic_add(pairCount,curNumPairs);
for (int p=0;p<curNumPairs;p++)
{
if ((curPair+p)<maxPairs)
{
int4 tmpPair;
tmpPair.x = myPairs[p].x;
tmpPair.y = myPairs[p].y;
tmpPair.z = NEW_PAIR_MARKER;
tmpPair.w = NEW_PAIR_MARKER;
pairsOut[curPair+p] = tmpPair; //flush to main memory
}
}
curNumPairs = 0;
}
}

View File

@@ -1,419 +0,0 @@
//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
static const char* sapFastCL= \
"/*\n"
"Copyright (c) 2012 Advanced Micro Devices, Inc. \n"
"This software is provided 'as-is', without any express or implied warranty.\n"
"In no event will the authors be held liable for any damages arising from the use of this software.\n"
"Permission is granted to anyone to use this software for any purpose, \n"
"including commercial applications, and to alter it and redistribute it freely, \n"
"subject to the following restrictions:\n"
"1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.\n"
"2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.\n"
"3. This notice may not be removed or altered from any source distribution.\n"
"*/\n"
"//Originally written by Erwin Coumans\n"
"#define NEW_PAIR_MARKER -1\n"
"#define REMOVED_PAIR_MARKER -2\n"
"typedef struct \n"
"{\n"
" union\n"
" {\n"
" float4 m_min;\n"
" float m_minElems[4];\n"
" int m_minIndices[4];\n"
" };\n"
" union\n"
" {\n"
" float4 m_max;\n"
" float m_maxElems[4];\n"
" int m_maxIndices[4];\n"
" };\n"
"} btAabbCL;\n"
"typedef struct \n"
"{\n"
" union\n"
" {\n"
" unsigned int m_key;\n"
" unsigned int x;\n"
" };\n"
" union\n"
" {\n"
" unsigned int m_value;\n"
" unsigned int y;\n"
" \n"
" };\n"
"}b3SortData;\n"
"/// conservative test for overlap between two aabbs\n"
"bool TestAabbAgainstAabb2(const btAabbCL* aabb1, __local const btAabbCL* aabb2);\n"
"bool TestAabbAgainstAabb2(const btAabbCL* aabb1, __local const btAabbCL* aabb2)\n"
"{\n"
"//skip pairs between static (mass=0) objects\n"
" if ((aabb1->m_maxIndices[3]==0) && (aabb2->m_maxIndices[3] == 0))\n"
" return false;\n"
" \n"
" bool overlap = true;\n"
" overlap = (aabb1->m_min.x > aabb2->m_max.x || aabb1->m_max.x < aabb2->m_min.x) ? false : overlap;\n"
" overlap = (aabb1->m_min.z > aabb2->m_max.z || aabb1->m_max.z < aabb2->m_min.z) ? false : overlap;\n"
" overlap = (aabb1->m_min.y > aabb2->m_max.y || aabb1->m_max.y < aabb2->m_min.y) ? false : overlap;\n"
" return overlap;\n"
"}\n"
"__kernel void computePairsIncremental3dSapKernel( __global const uint2* objectMinMaxIndexGPUaxis0,\n"
" __global const uint2* objectMinMaxIndexGPUaxis1,\n"
" __global const uint2* objectMinMaxIndexGPUaxis2,\n"
" __global const uint2* objectMinMaxIndexGPUaxis0prev,\n"
" __global const uint2* objectMinMaxIndexGPUaxis1prev,\n"
" __global const uint2* objectMinMaxIndexGPUaxis2prev,\n"
" __global const b3SortData* sortedAxisGPU0,\n"
" __global const b3SortData* sortedAxisGPU1,\n"
" __global const b3SortData* sortedAxisGPU2,\n"
" __global const b3SortData* sortedAxisGPU0prev,\n"
" __global const b3SortData* sortedAxisGPU1prev,\n"
" __global const b3SortData* sortedAxisGPU2prev,\n"
" __global int4* addedHostPairsGPU,\n"
" __global int4* removedHostPairsGPU,\n"
" volatile __global int* addedHostPairsCount,\n"
" volatile __global int* removedHostPairsCount,\n"
" int maxCapacity,\n"
" int numObjects)\n"
"{\n"
" int i = get_global_id(0);\n"
" if (i>=numObjects)\n"
" return;\n"
" __global const uint2* objectMinMaxIndexGPU[3][2];\n"
" objectMinMaxIndexGPU[0][0]=objectMinMaxIndexGPUaxis0;\n"
" objectMinMaxIndexGPU[1][0]=objectMinMaxIndexGPUaxis1;\n"
" objectMinMaxIndexGPU[2][0]=objectMinMaxIndexGPUaxis2;\n"
" objectMinMaxIndexGPU[0][1]=objectMinMaxIndexGPUaxis0prev;\n"
" objectMinMaxIndexGPU[1][1]=objectMinMaxIndexGPUaxis1prev;\n"
" objectMinMaxIndexGPU[2][1]=objectMinMaxIndexGPUaxis2prev;\n"
" __global const b3SortData* sortedAxisGPU[3][2];\n"
" sortedAxisGPU[0][0] = sortedAxisGPU0;\n"
" sortedAxisGPU[1][0] = sortedAxisGPU1;\n"
" sortedAxisGPU[2][0] = sortedAxisGPU2;\n"
" sortedAxisGPU[0][1] = sortedAxisGPU0prev;\n"
" sortedAxisGPU[1][1] = sortedAxisGPU1prev;\n"
" sortedAxisGPU[2][1] = sortedAxisGPU2prev;\n"
" int m_currentBuffer = 0;\n"
" for (int axis=0;axis<3;axis++)\n"
" {\n"
" //int i = checkObjects[a];\n"
" unsigned int curMinIndex = objectMinMaxIndexGPU[axis][m_currentBuffer][i].x;\n"
" unsigned int curMaxIndex = objectMinMaxIndexGPU[axis][m_currentBuffer][i].y;\n"
" unsigned int prevMinIndex = objectMinMaxIndexGPU[axis][1-m_currentBuffer][i].x;\n"
" int dmin = curMinIndex - prevMinIndex;\n"
" \n"
" unsigned int prevMaxIndex = objectMinMaxIndexGPU[axis][1-m_currentBuffer][i].y;\n"
" int dmax = curMaxIndex - prevMaxIndex;\n"
" \n"
" for (int otherbuffer = 0;otherbuffer<2;otherbuffer++)\n"
" {\n"
" if (dmin!=0)\n"
" {\n"
" int stepMin = dmin<0 ? -1 : 1;\n"
" for (int j=prevMinIndex;j!=curMinIndex;j+=stepMin)\n"
" {\n"
" int otherIndex2 = sortedAxisGPU[axis][otherbuffer][j].y;\n"
" int otherIndex = otherIndex2/2;\n"
" if (otherIndex!=i)\n"
" {\n"
" bool otherIsMax = ((otherIndex2&1)!=0);\n"
" if (otherIsMax)\n"
" {\n"
" \n"
" bool overlap = true;\n"
" for (int ax=0;ax<3;ax++)\n"
" {\n"
" if ((objectMinMaxIndexGPU[ax][m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].y) ||\n"
" (objectMinMaxIndexGPU[ax][m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].x))\n"
" overlap=false;\n"
" }\n"
" // b3Assert(overlap2==overlap);\n"
" bool prevOverlap = true;\n"
" for (int ax=0;ax<3;ax++)\n"
" {\n"
" if ((objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].y) ||\n"
" (objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].x))\n"
" prevOverlap=false;\n"
" }\n"
" \n"
" //b3Assert(overlap==overlap2);\n"
" \n"
" if (dmin<0)\n"
" {\n"
" if (overlap && !prevOverlap)\n"
" {\n"
" //add a pair\n"
" int4 newPair;\n"
" if (i<=otherIndex)\n"
" {\n"
" newPair.x = i;\n"
" newPair.y = otherIndex;\n"
" } else\n"
" {\n"
" newPair.x = otherIndex;\n"
" newPair.y = i;\n"
" }\n"
" \n"
" {\n"
" int curPair = atomic_inc(addedHostPairsCount);\n"
" if (curPair<maxCapacity)\n"
" {\n"
" addedHostPairsGPU[curPair].x = newPair.x;\n"
" addedHostPairsGPU[curPair].y = newPair.y;\n"
" addedHostPairsGPU[curPair].z = NEW_PAIR_MARKER;\n"
" addedHostPairsGPU[curPair].w = NEW_PAIR_MARKER;\n"
" }\n"
" }\n"
" }\n"
" } \n"
" else\n"
" {\n"
" if (!overlap && prevOverlap)\n"
" {\n"
" \n"
" //remove a pair\n"
" int4 removedPair;\n"
" if (i<=otherIndex)\n"
" {\n"
" removedPair.x = i;\n"
" removedPair.y = otherIndex;\n"
" } else\n"
" {\n"
" removedPair.x = otherIndex;\n"
" removedPair.y = i;\n"
" }\n"
" {\n"
" int curPair = atomic_inc(removedHostPairsCount);\n"
" if (curPair<maxCapacity)\n"
" {\n"
" \n"
" removedHostPairsGPU[curPair].x = removedPair.x;\n"
" removedHostPairsGPU[curPair].y = removedPair.y;\n"
" removedHostPairsGPU[curPair].z = REMOVED_PAIR_MARKER;\n"
" removedHostPairsGPU[curPair].w = REMOVED_PAIR_MARKER;\n"
" }\n"
" }\n"
" }\n"
" }//otherisMax\n"
" }//if (dmin<0)\n"
" }//if (otherIndex!=i)\n"
" }//for (int j=\n"
" }\n"
" \n"
" if (dmax!=0)\n"
" {\n"
" int stepMax = dmax<0 ? -1 : 1;\n"
" for (int j=prevMaxIndex;j!=curMaxIndex;j+=stepMax)\n"
" {\n"
" int otherIndex2 = sortedAxisGPU[axis][otherbuffer][j].y;\n"
" int otherIndex = otherIndex2/2;\n"
" if (otherIndex!=i)\n"
" {\n"
" bool otherIsMin = ((otherIndex2&1)==0);\n"
" if (otherIsMin)\n"
" {\n"
" \n"
" bool overlap = true;\n"
" for (int ax=0;ax<3;ax++)\n"
" {\n"
" if ((objectMinMaxIndexGPU[ax][m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].y) ||\n"
" (objectMinMaxIndexGPU[ax][m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][m_currentBuffer][otherIndex].x))\n"
" overlap=false;\n"
" }\n"
" //b3Assert(overlap2==overlap);\n"
" bool prevOverlap = true;\n"
" for (int ax=0;ax<3;ax++)\n"
" {\n"
" if ((objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].x > objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].y) ||\n"
" (objectMinMaxIndexGPU[ax][1-m_currentBuffer][i].y < objectMinMaxIndexGPU[ax][1-m_currentBuffer][otherIndex].x))\n"
" prevOverlap=false;\n"
" }\n"
" \n"
" if (dmax>0)\n"
" {\n"
" if (overlap && !prevOverlap)\n"
" {\n"
" //add a pair\n"
" int4 newPair;\n"
" if (i<=otherIndex)\n"
" {\n"
" newPair.x = i;\n"
" newPair.y = otherIndex;\n"
" } else\n"
" {\n"
" newPair.x = otherIndex;\n"
" newPair.y = i;\n"
" }\n"
" {\n"
" int curPair = atomic_inc(addedHostPairsCount);\n"
" if (curPair<maxCapacity)\n"
" {\n"
" \n"
" addedHostPairsGPU[curPair].x = newPair.x;\n"
" addedHostPairsGPU[curPair].y = newPair.y;\n"
" addedHostPairsGPU[curPair].z = NEW_PAIR_MARKER;\n"
" addedHostPairsGPU[curPair].w = NEW_PAIR_MARKER;\n"
" }\n"
" }\n"
" \n"
" }\n"
" } \n"
" else\n"
" {\n"
" if (!overlap && prevOverlap)\n"
" {\n"
" //if (otherIndex2&1==0) -> min?\n"
" //remove a pair\n"
" int4 removedPair;\n"
" if (i<=otherIndex)\n"
" {\n"
" removedPair.x = i;\n"
" removedPair.y = otherIndex;\n"
" } else\n"
" {\n"
" removedPair.x = otherIndex;\n"
" removedPair.y = i;\n"
" }\n"
" {\n"
" int curPair = atomic_inc(removedHostPairsCount);\n"
" if (curPair<maxCapacity)\n"
" {\n"
" \n"
" removedHostPairsGPU[curPair].x = removedPair.x;\n"
" removedHostPairsGPU[curPair].y = removedPair.y;\n"
" removedHostPairsGPU[curPair].z = REMOVED_PAIR_MARKER;\n"
" removedHostPairsGPU[curPair].w = REMOVED_PAIR_MARKER;\n"
" }\n"
" }\n"
" \n"
" }\n"
" }\n"
" \n"
" }//if (dmin<0)\n"
" }//if (otherIndex!=i)\n"
" }//for (int j=\n"
" }\n"
" }//for (int otherbuffer\n"
" }//for (int axis=0;\n"
"}\n"
"__kernel void computePairsKernelLocalSharedMemoryBatchWrite( __global const btAabbCL* aabbs, volatile __global int4* pairsOut,volatile __global int* pairCount, int numObjects, int axis, int maxPairs)\n"
"{\n"
" int i = get_global_id(0);\n"
" int localId = get_local_id(0);\n"
" __local int numActiveWgItems[1];\n"
" __local int breakRequest[1];\n"
" __local btAabbCL localAabbs[128];// = aabbs[i];\n"
" \n"
" int2 myPairs[64];\n"
" \n"
" btAabbCL myAabb;\n"
" \n"
" myAabb = (i<numObjects)? aabbs[i]:aabbs[0];\n"
" float testValue = myAabb.m_maxElems[axis];\n"
" \n"
" if (localId==0)\n"
" {\n"
" numActiveWgItems[0] = 0;\n"
" breakRequest[0] = 0;\n"
" }\n"
" int localCount=0;\n"
" int block=0;\n"
" localAabbs[localId] = (i+block)<numObjects? aabbs[i+block] : aabbs[0];\n"
" localAabbs[localId+64] = (i+block+64)<numObjects? aabbs[i+block+64]: aabbs[0];\n"
" \n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" atomic_inc(numActiveWgItems);\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" int localBreak = 0;\n"
" int curNumPairs = 0;\n"
" \n"
" int j=i+1;\n"
" do\n"
" {\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" \n"
" if (j<numObjects)\n"
" {\n"
" if(testValue < (localAabbs[localCount+localId+1].m_minElems[axis])) \n"
" {\n"
" if (!localBreak)\n"
" {\n"
" atomic_inc(breakRequest);\n"
" localBreak = 1;\n"
" }\n"
" }\n"
" }\n"
" \n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" \n"
" if (j>=numObjects && !localBreak)\n"
" {\n"
" atomic_inc(breakRequest);\n"
" localBreak = 1;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" \n"
" if (!localBreak)\n"
" {\n"
" if (TestAabbAgainstAabb2(&myAabb,&localAabbs[localCount+localId+1]))\n"
" {\n"
" int2 myPair;\n"
" myPair.x = myAabb.m_minIndices[3];\n"
" myPair.y = localAabbs[localCount+localId+1].m_minIndices[3];\n"
" myPairs[curNumPairs] = myPair;\n"
" curNumPairs++;\n"
" if (curNumPairs==64)\n"
" {\n"
" int curPair = atomic_add(pairCount,curNumPairs);\n"
" for (int p=0;p<curNumPairs;p++)\n"
" {\n"
" if ((curPair+p)<maxPairs)\n"
" {\n"
" int4 tmpPair;\n"
" tmpPair.x = myPairs[p].x;\n"
" tmpPair.y = myPairs[p].y;\n"
" tmpPair.z = NEW_PAIR_MARKER;\n"
" tmpPair.w = NEW_PAIR_MARKER;\n"
" \n"
" pairsOut[curPair+p] = tmpPair; //flush to main memory\n"
" }\n"
" }\n"
" curNumPairs = 0;\n"
" }\n"
" }\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" \n"
" localCount++;\n"
" if (localCount==64)\n"
" {\n"
" localCount = 0;\n"
" block+=64; \n"
" localAabbs[localId] = ((i+block)<numObjects) ? aabbs[i+block] : aabbs[0];\n"
" localAabbs[localId+64] = ((i+64+block)<numObjects) ? aabbs[i+block+64] : aabbs[0];\n"
" }\n"
" j++;\n"
" \n"
" } while (breakRequest[0]<numActiveWgItems[0]);\n"
" \n"
" \n"
" if (curNumPairs>0)\n"
" {\n"
" //avoid a buffer overrun\n"
" int curPair = atomic_add(pairCount,curNumPairs);\n"
" for (int p=0;p<curNumPairs;p++)\n"
" {\n"
" if ((curPair+p)<maxPairs)\n"
" {\n"
" int4 tmpPair;\n"
" tmpPair.x = myPairs[p].x;\n"
" tmpPair.y = myPairs[p].y;\n"
" tmpPair.z = NEW_PAIR_MARKER;\n"
" tmpPair.w = NEW_PAIR_MARKER;\n"
" pairsOut[curPair+p] = tmpPair; //flush to main memory\n"
" }\n"
" }\n"
" curNumPairs = 0;\n"
" }\n"
"}\n"
;