prepare to create coordinate frame demo, minor cleanup for create funcs in demo entries,

fix r2d2.urdf inertia
This commit is contained in:
erwin coumans
2014-12-12 18:14:49 -08:00
parent cf2b4e03b5
commit 122fabac87
11 changed files with 433 additions and 82 deletions

View File

@@ -6,20 +6,20 @@
#include "OpenGLWindow/SimpleOpenGL3App.h"
#include "LoadMeshFromSTL.h"
ImportSTLDemo::ImportSTLDemo(CommonGraphicsApp* app)
ImportSTLSetup::ImportSTLSetup(CommonGraphicsApp* app)
:m_app(app)
{
}
ImportSTLDemo::~ImportSTLDemo()
ImportSTLSetup::~ImportSTLSetup()
{
}
void ImportSTLDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
void ImportSTLSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
{
gfxBridge.setUpAxis(2);
this->createEmptyDynamicsWorld();