Added Stan Melax Convex Hull utility under Zlib license, Thanks Stan!

Use this Convex Hull to create a renderable shape, using btHullShape, Thanks to John McCutchan
This commit is contained in:
ejcoumans
2008-01-23 22:24:45 +00:00
parent 6eb97cd966
commit 127d911c9d
7 changed files with 3680 additions and 87 deletions

View File

@@ -17,6 +17,7 @@ subject to the following restrictions:
#include "BspDemo.h"
#include "GlutStuff.h"
#include "GLDebugDrawer.h"
#include "btBulletDynamicsCommon.h"
char* makeExeToBspFilename(const char* lpCmdLine);
char* getLastFileName();
@@ -44,9 +45,13 @@ int main(int argc,char** argv)
bspfilename = argv[1];
}
GLDebugDrawer gDebugDrawer;
// Enrico: TODO: Should change parameter type of initPhysics() to std::string or at least const char *
bspDemo->initPhysics((char*)bspfilename);
bspDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
return glutmain(argc, argv,640,480,"Bullet Quake BSP Physics Viewer http://bullet.sourceforge.net",bspDemo);