prepare for Bullet 2 demo collection
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33
Demos3/AllBullet2Demos/premake4.lua
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33
Demos3/AllBullet2Demos/premake4.lua
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project "App_AllBullet2Demos"
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language "C++"
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kind "ConsoleApp"
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targetdir "../../bin"
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includedirs {
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".",
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"../../src",
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"../../btgui"
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}
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initOpenGL()
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initGlew()
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links{"gwen", "OpenGL_Window","OpenGL_TrueTypeFont","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath"}
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files {
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"**.cpp",
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"**.h",
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"../../src/Bullet3Common/**.cpp",
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"../../src/Bullet3Common/**.h",
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"../../btgui/Timing/b3Clock.cpp",
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"../../btgui/Timing/b3Clock.h",
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"../GpuDemos/gwenUserInterface.cpp",
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"../GpuDemos/gwenUserInterface.h"
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}
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if os.is("MacOSX") then
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links{"Cocoa.framework"}
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end
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