add option for deformable rigid split impulse
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@@ -60,9 +60,12 @@ public:
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// add friction force to the rhs of the linear solve
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virtual void applyDynamicFriction(TVStack& f);
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// update the constraints
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// update and solve the constraints
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virtual btScalar update();
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// solve the position error using split impulse
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virtual btScalar solveSplitImpulse(const btContactSolverInfo& infoGlobal);
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// Add constraints to m_constraints. In addition, the constraints that each vertex own are recorded in m_constraintsDict.
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virtual void setConstraints();
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@@ -70,5 +73,7 @@ public:
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virtual void setProjection();
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virtual void reinitialize(bool nodeUpdated);
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virtual void splitImpulseSetup(const btContactSolverInfo& infoGlobal);
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};
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#endif /* btDeformableContactProjection_h */
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