preparation to receive camera image data from physics server

increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
This commit is contained in:
erwin coumans
2016-05-31 10:23:04 -07:00
parent de9bd65c19
commit 14aa666c6f
21 changed files with 301 additions and 22 deletions

View File

@@ -113,6 +113,11 @@ struct RequestDebugLinesArgs
int m_startingLineIndex;
};
struct RequestPixelDataArgs
{
int m_startPixelIndex;
};
struct SendDebugLinesArgs
{
int m_startingLineIndex;
@@ -120,6 +125,16 @@ struct SendDebugLinesArgs
int m_numRemainingDebugLines;
};
struct SendPixelDataArgs
{
int m_imageWidth;
int m_imageHeight;
int m_startingPixelIndex;
int m_numPixelsCopied;
int m_numRemainingPixels;
};
struct PickBodyArgs
{
double m_rayFromWorld[3];
@@ -270,6 +285,7 @@ struct SharedMemoryCommand
struct CreateSensorArgs m_createSensorArguments;
struct CreateBoxShapeArgs m_createBoxShapeArguments;
struct RequestDebugLinesArgs m_requestDebugLinesArguments;
struct RequestPixelDataArgs m_requestPixelDataArguments;
struct PickBodyArgs m_pickBodyArguments;
};
};
@@ -291,6 +307,7 @@ struct SharedMemoryStatus
struct BulletDataStreamArgs m_dataStreamArguments;
struct SendActualStateArgs m_sendActualStateArgs;
struct SendDebugLinesArgs m_sendDebugLinesArgs;
struct SendPixelDataArgs m_sendPixelDataArguments;
struct RigidBodyCreateArgs m_rigidBodyCreateArgs;
};
};