add ReleaseDll and DebugDll configuration for Jam msvcgen build system, to support plugin development (such as Extras/MayaPlugin)
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@@ -121,6 +121,21 @@ builds = [
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libdirskey => 'libdir',
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priority => 100
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},
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{
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tag => 'release_dll',
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name => 'ReleaseDll',
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defines => ['NDEBUG'],
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snpreprocessor => 'SN_TARGET_PS3;NDEBUG;__GCC__',
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snadditional => '-O2 -Wall -fno-exceptions',
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defineskey => 'define',
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cflagskey => 'cflags',
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incdirskey => 'include',
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lflagskey => 'lflags',
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libskey => 'library',
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libdirskey => 'libdir',
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priority => 100
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},
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{
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tag => 'release_dbl',
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name => 'ReleaseDoublePrecision',
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@@ -149,6 +164,20 @@ builds = [
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libdirskey => 'libdirdebug',
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priority => 200
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},
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{
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tag => 'debug_dll',
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name => 'DebugDll',
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defines => ['_DEBUG'],
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snpreprocessor => 'SN_TARGET_PS3;_DEBUG;__GCC__',
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snadditional => '-g -O0 -Wall -fno-exceptions',
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defineskey => 'definedebug',
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cflagskey => 'cflagsdebug',
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incdirskey => 'includedebug',
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lflagskey => 'lflagsdebug',
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libskey => 'librarydebug',
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libdirskey => 'libdirdebug',
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priority => 200
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},
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{
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tag => 'debug_dbl',
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name => 'DebugDoublePrecision',
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