From 163b797d8b9988d631d68d39203d4e79237379c6 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sun, 25 Oct 2015 11:30:34 -0700 Subject: [PATCH] Update to ZLib license for GWEN files. Note that our copy of GWEN is modified and GWEN is not under active development anymore. We plan to integrate and modify GWEN further into the Bullet Example Browser or rewrite the GUI and drop GWEN fix cube.obj and cube.mtl to enable textures --- data/cube.mtl | 23 +++--- data/cube.obj | 72 ++++++++++++------- .../ImportObjDemo/ImportObjExample.cpp | 4 +- examples/ThirdPartyLibs/Gwen/Gwen.h | 32 +++------ 4 files changed, 73 insertions(+), 58 deletions(-) diff --git a/data/cube.mtl b/data/cube.mtl index 8ce4b8207..935e48aa1 100644 --- a/data/cube.mtl +++ b/data/cube.mtl @@ -1,11 +1,14 @@ -# Blender MTL File: 'None' -# Material Count: 1 +newmtl cube + Ns 10.0000 + Ni 1.5000 + d 1.0000 + Tr 0.0000 + Tf 1.0000 1.0000 1.0000 + illum 2 + Ka 0.0000 0.0000 0.0000 + Kd 0.5880 0.5880 0.5880 + Ks 0.0000 0.0000 0.0000 + Ke 0.0000 0.0000 0.0000 + map_Ka cube.png + map_Kd cube.png -newmtl Material -Ns 96.078431 -Ka 0.000000 0.000000 0.000000 -Kd 0.640000 0.640000 0.640000 -Ks 0.500000 0.500000 0.500000 -Ni 1.000000 -d 1.000000 -illum 2 diff --git a/data/cube.obj b/data/cube.obj index 5270c7374..74ee020a3 100644 --- a/data/cube.obj +++ b/data/cube.obj @@ -1,26 +1,48 @@ -# Blender v2.66 (sub 1) OBJ File: '' -# www.blender.org +# cube.obj +# + +o cube mtllib cube.mtl -o Cube -v 1.000000 -1.000000 -1.000000 -v 1.000000 -1.000000 1.000000 -v -1.000000 -1.000000 1.000000 -v -1.000000 -1.000000 -1.000000 -v 1.000000 1.000000 -0.999999 -v 0.999999 1.000000 1.000001 -v -1.000000 1.000000 1.000000 -v -1.000000 1.000000 -1.000000 -usemtl Material -s off -f 1 2 3 -f 5 8 7 -f 1 5 6 -f 2 6 3 -f 3 7 4 -f 5 1 4 -f 4 1 3 -f 6 5 7 -f 2 1 6 -f 6 7 3 -f 7 8 4 -f 8 5 4 + +v -0.500000 -0.500000 0.500000 +v 0.500000 -0.500000 0.500000 +v -0.500000 0.500000 0.500000 +v 0.500000 0.500000 0.500000 +v -0.500000 0.500000 -0.500000 +v 0.500000 0.500000 -0.500000 +v -0.500000 -0.500000 -0.500000 +v 0.500000 -0.500000 -0.500000 + +vt 0.000000 0.000000 +vt 1.000000 0.000000 +vt 0.000000 1.000000 +vt 1.000000 1.000000 + +vn 0.000000 0.000000 1.000000 +vn 0.000000 1.000000 0.000000 +vn 0.000000 0.000000 -1.000000 +vn 0.000000 -1.000000 0.000000 +vn 1.000000 0.000000 0.000000 +vn -1.000000 0.000000 0.000000 + +g cube +usemtl cube +s 1 +f 1/1/1 2/2/1 3/3/1 +f 3/3/1 2/2/1 4/4/1 +s 2 +f 3/1/2 4/2/2 5/3/2 +f 5/3/2 4/2/2 6/4/2 +s 3 +f 5/4/3 6/3/3 7/2/3 +f 7/2/3 6/3/3 8/1/3 +s 4 +f 7/1/4 8/2/4 1/3/4 +f 1/3/4 8/2/4 2/4/4 +s 5 +f 2/1/5 8/2/5 4/3/5 +f 4/3/5 8/2/5 6/4/5 +s 6 +f 7/1/6 1/2/6 5/3/6 +f 5/3/6 1/2/6 3/4/6 + diff --git a/examples/Importers/ImportObjDemo/ImportObjExample.cpp b/examples/Importers/ImportObjDemo/ImportObjExample.cpp index 7ddd2f44f..db6ef97e0 100644 --- a/examples/Importers/ImportObjDemo/ImportObjExample.cpp +++ b/examples/Importers/ImportObjDemo/ImportObjExample.cpp @@ -59,7 +59,7 @@ void ImportObjSetup::initPhysics() m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe); - const char* fileName = "sphere8.obj";//sponza_closed.obj";//sphere8.obj"; + const char* fileName = "cube.obj";//sphere8.obj";//sponza_closed.obj";//sphere8.obj"; char relativeFileName[1024]; if (b3ResourcePath::findResourcePath(fileName, relativeFileName, 1024)) { @@ -70,7 +70,7 @@ void ImportObjSetup::initPhysics() btVector3 shift(0,0,0); - btVector3 scaling(10,10,10); + btVector3 scaling(1,1,1); // int index=10; { diff --git a/examples/ThirdPartyLibs/Gwen/Gwen.h b/examples/ThirdPartyLibs/Gwen/Gwen.h index 85f3cc2cd..6d9f7a019 100644 --- a/examples/ThirdPartyLibs/Gwen/Gwen.h +++ b/examples/ThirdPartyLibs/Gwen/Gwen.h @@ -1,27 +1,17 @@ /* - GWEN - Copyright (c) 2010 Facepunch Studios +GWEN modified and adapted for the Bullet Physics Library +Using the Zlib license with permission from Garry Newman - MIT License - - Permission is hereby granted, free of charge, to any person obtaining a copy - of this software and associated documentation files (the "Software"), to deal - in the Software without restriction, including without limitation the rights - to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - copies of the Software, and to permit persons to whom the Software is - furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - THE SOFTWARE. +Copyright (c) 2010 Facepunch Studios +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. */ #ifndef GWEN_GWEN_H