Untrack Grasp box example for now. This example needs more adjustment.
fix compile
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@@ -6,7 +6,7 @@
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#include "../BulletRobotics/BoxStack.h"
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#include "../BulletRobotics/FixJointBoxes.h"
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#include "../BulletRobotics/JointLimit.h"
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#include "../BulletRobotics/GraspBox.h"
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// #include "../BulletRobotics/GraspBox.h"
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#include "../BulletRobotics/FixJointBoxes.h"
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#include "../RenderingExamples/RenderInstancingDemo.h"
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#include "../RenderingExamples/CoordinateSystemDemo.h"
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@@ -138,7 +138,7 @@ static ExampleEntry gDefaultExamples[] =
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ExampleEntry(0, "Bullet Robotics"),
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ExampleEntry(1, "Box Stack", "Create a stack of boxes of large mass ratio.", BoxStackExampleCreateFunc),
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ExampleEntry(1, "Joint Limit", "Create three objects joint together", JointLimitCreateFunc),
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ExampleEntry(1, "Grasp Box", "A robot arm of large mass tries to grasp a box of small mass", GraspBoxCreateFunc),
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// ExampleEntry(1, "Grasp Box", "A robot arm of large mass tries to grasp a box of small mass", GraspBoxCreateFunc),
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ExampleEntry(1, "FixJoint Boxes", "FixJoint Boxes", FixJointBoxesCreateFunc),
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ExampleEntry(0, "MultiBody"),
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