minor indentation fix
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@@ -11,7 +11,7 @@ class btTransform;
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///There is an implementation in
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///There is an implementation in
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///bullet3\examples\SharedMemory\plugins\tinyRendererPlugin\TinyRendererVisualShapeConverter.cpp
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///bullet3\examples\SharedMemory\plugins\tinyRendererPlugin\TinyRendererVisualShapeConverter.cpp
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struct UrdfRenderingInterface
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struct UrdfRenderingInterface
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{
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{
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///given a URDF link, convert all visual shapes into internal renderer (loading graphics meshes, textures etc)
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///given a URDF link, convert all visual shapes into internal renderer (loading graphics meshes, textures etc)
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///use the shapeUid as a unique identified to remove it
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///use the shapeUid as a unique identified to remove it
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virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, int shapeUid, int objectIndex) =0;
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virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, int shapeUid, int objectIndex) =0;
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