minor indentation fix

This commit is contained in:
erwincoumans
2018-01-17 13:11:02 -08:00
parent ccde28eb9f
commit 1661f25fd8

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@@ -11,7 +11,7 @@ class btTransform;
///There is an implementation in ///There is an implementation in
///bullet3\examples\SharedMemory\plugins\tinyRendererPlugin\TinyRendererVisualShapeConverter.cpp ///bullet3\examples\SharedMemory\plugins\tinyRendererPlugin\TinyRendererVisualShapeConverter.cpp
struct UrdfRenderingInterface struct UrdfRenderingInterface
{ {
///given a URDF link, convert all visual shapes into internal renderer (loading graphics meshes, textures etc) ///given a URDF link, convert all visual shapes into internal renderer (loading graphics meshes, textures etc)
///use the shapeUid as a unique identified to remove it ///use the shapeUid as a unique identified to remove it
virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, int shapeUid, int objectIndex) =0; virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, int shapeUid, int objectIndex) =0;