move b3RaycastInfo.h so it can be used without OpenCL dependency
add b3Assert to make sure m_maxShapeCapacityInBytes is not exceeded in GLInstancingRenderer prepare for CpuSoftClothDemo
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@@ -7,7 +7,7 @@ struct RigidBodyDemo : public CpuDemo
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{
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struct b3DynamicBvhBroadphase* m_bp;
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struct b3CpuNarrowPhase* m_np;
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class b3CpuNarrowPhase* m_np;
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struct b3CpuRigidBodyPipeline* m_rb;
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