move b3RaycastInfo.h so it can be used without OpenCL dependency

add b3Assert to make sure m_maxShapeCapacityInBytes is not exceeded in GLInstancingRenderer
prepare for CpuSoftClothDemo
This commit is contained in:
erwincoumans
2013-09-02 22:31:48 -07:00
parent d0da37f3dd
commit 181a323631
8 changed files with 11 additions and 6 deletions

View File

@@ -3,7 +3,7 @@
#include "GpuRigidBodyDemo.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "Bullet3OpenCL/Raycast/b3RaycastInfo.h"
#include "Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h"
class GpuConvexScene : public GpuRigidBodyDemo
{