remove OpenGL 2.x call, it breaks Mac OSX

This commit is contained in:
Erwin Coumans
2014-01-29 15:47:02 -08:00
parent 31998c8e7d
commit 183901dc57

View File

@@ -1816,7 +1816,7 @@ void GLInstancingRenderer::CleanupShaders()
void GLInstancingRenderer::enableShadowMap()
{
glActiveTexture(GL_TEXTURE0);
glEnable(GL_TEXTURE_2D);
//glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, m_data->m_shadowTexture);
//glBindTexture(GL_TEXTURE_2D, m_data->m_defaultTexturehandle);