remove redundant/wrong glClear
always initialize mpr OpenCL kernels add a second ragdoll to the demo
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@@ -366,7 +366,8 @@ void RagDollDemo::initPhysics()
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btVector3 offset(0,3,0);
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RagDoll* doll = new RagDoll(this->m_dynamicsWorld,offset,m_glApp);
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offset.setValue(0,6,0);
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doll = new RagDoll(this->m_dynamicsWorld,offset,m_glApp);
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m_glApp->m_instancingRenderer->writeTransforms();
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