remove redundant/wrong glClear

always initialize mpr OpenCL kernels
add a second ragdoll to the demo
This commit is contained in:
Erwin Coumans
2014-01-16 19:18:06 -08:00
parent 6142bdca0a
commit 1a507cca52
3 changed files with 3 additions and 3 deletions

View File

@@ -1296,7 +1296,7 @@ void GLInstancingRenderer::renderScene()
{
float color[4]={1,1,1,1};
renderSceneInternal(B3_CREATE_SHADOWMAP_RENDERMODE);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
// glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
renderSceneInternal(B3_USE_SHADOWMAP_RENDERMODE);
} else