use explicit size for name, to avoid issue converting/marshalling data to C#
example to call b3VisualShapeInformation from C# and marshall b3VisualShapeData (after loadURDF) See examples\pybullet\unity3d\examples\NewBehaviourScript.cs
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@@ -34,8 +34,8 @@ template <typename T, typename U> void addJointInfoFromMultiBodyData(const T* mb
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{
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{
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b3JointInfo info;
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info.m_jointName = 0;
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info.m_linkName = 0;
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info.m_jointName[0] = 0;
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info.m_linkName[0] = 0;
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info.m_flags = 0;
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info.m_jointIndex = link;
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info.m_qIndex =
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@@ -48,14 +48,16 @@ template <typename T, typename U> void addJointInfoFromMultiBodyData(const T* mb
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b3Printf("mb->m_links[%d].m_linkName = %s\n", link,
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mb->m_links[link].m_linkName);
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}
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info.m_linkName = strDup(mb->m_links[link].m_linkName);
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strcpy(info.m_linkName,mb->m_links[link].m_linkName);
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}
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if (mb->m_links[link].m_jointName) {
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if (verboseOutput) {
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b3Printf("mb->m_links[%d].m_jointName = %s\n", link,
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mb->m_links[link].m_jointName);
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}
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info.m_jointName = strDup(mb->m_links[link].m_jointName);
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strcpy(info.m_jointName,mb->m_links[link].m_jointName);
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//info.m_jointName = strDup(mb->m_links[link].m_jointName);
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}
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info.m_jointType = mb->m_links[link].m_jointType;
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@@ -1438,7 +1438,10 @@ B3_SHARED_API int b3CreateSensorEnableIMUForLink(b3SharedMemoryCommandHandle com
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B3_SHARED_API void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient)
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{
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PhysicsClient* cl = (PhysicsClient* ) physClient;
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cl->disconnectSharedMemory();
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if (cl)
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{
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cl->disconnectSharedMemory();
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}
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delete cl;
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}
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@@ -108,8 +108,8 @@ bool PhysicsClientSharedMemory::getBodyInfo(int bodyUniqueId, struct b3BodyInfo&
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache* bodyJoints = *bodyJointsPtr;
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info.m_baseName = bodyJoints->m_baseName.c_str();
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info.m_bodyName = bodyJoints->m_bodyName.c_str();
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strcpy(info.m_baseName,bodyJoints->m_baseName.c_str());
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strcpy(info.m_bodyName,bodyJoints->m_bodyName.c_str());
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return true;
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}
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@@ -234,16 +234,6 @@ void PhysicsClientSharedMemory::resetData()
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache* bodyJoints = *bodyJointsPtr;
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for (int j=0;j<bodyJoints->m_jointInfo.size();j++) {
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if (bodyJoints->m_jointInfo[j].m_jointName)
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{
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free(bodyJoints->m_jointInfo[j].m_jointName);
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}
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if (bodyJoints->m_jointInfo[j].m_linkName)
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{
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free(bodyJoints->m_jointInfo[j].m_linkName);
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}
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}
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delete (*bodyJointsPtr);
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}
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}
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@@ -392,8 +382,8 @@ void PhysicsClientSharedMemory::processBodyJointInfo(int bodyUniqueId, const Sha
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template <typename T, typename U> void addJointInfoFromConstraint(int linkIndex, const T* con, U* bodyJoints, bool verboseOutput)
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{
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b3JointInfo info;
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info.m_jointName = 0;
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info.m_linkName = 0;
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info.m_jointName[0] = 0;
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info.m_linkName[0] = 0;
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info.m_flags = 0;
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info.m_jointIndex = linkIndex;
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info.m_qIndex = linkIndex+7;
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@@ -402,7 +392,8 @@ template <typename T, typename U> void addJointInfoFromConstraint(int linkIndex,
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if (con->m_typeConstraintData.m_name)
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{
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info.m_jointName = strDup(con->m_typeConstraintData.m_name);
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strcpy(info.m_jointName,con->m_typeConstraintData.m_name);
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//info.m_linkName = strDup(con->m_typeConstraintData.m_name);
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}
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@@ -112,17 +112,6 @@ void PhysicsDirect::resetData()
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BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap.getAtIndex(i);
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
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for (int j = 0; j<bodyJoints->m_jointInfo.size(); j++) {
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if (bodyJoints->m_jointInfo[j].m_jointName)
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{
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free(bodyJoints->m_jointInfo[j].m_jointName);
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}
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if (bodyJoints->m_jointInfo[j].m_linkName)
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{
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free(bodyJoints->m_jointInfo[j].m_linkName);
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}
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}
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delete (*bodyJointsPtr);
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}
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}
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@@ -1085,8 +1074,8 @@ bool PhysicsDirect::getBodyInfo(int bodyUniqueId, struct b3BodyInfo& info) const
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
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info.m_baseName = bodyJoints->m_baseName.c_str();
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info.m_bodyName = bodyJoints->m_bodyName.c_str();
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strcpy(info.m_baseName,bodyJoints->m_baseName.c_str());
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strcpy(info.m_bodyName ,bodyJoints->m_bodyName .c_str());
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return true;
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}
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@@ -214,8 +214,8 @@ enum b3JointInfoFlags
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struct b3JointInfo
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{
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char* m_linkName;
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char* m_jointName;
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char m_linkName[1024];
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char m_jointName[1024];
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int m_jointType;
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int m_qIndex;
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int m_uIndex;
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@@ -254,8 +254,8 @@ struct b3UserConstraint
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struct b3BodyInfo
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{
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const char* m_baseName;
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const char* m_bodyName; // for btRigidBody, it does not have a base, but can still have a body name from urdf
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char m_baseName[1024];
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char m_bodyName[1024]; // for btRigidBody, it does not have a base, but can still have a body name from urdf
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};
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struct b3DynamicsInfo
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