fix build
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@@ -84,8 +84,8 @@ void Win32OpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
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//VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, this);
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enableOpenGL();
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if(!gladLoadGLInternalLoader()) {
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printf("gladLoadGLInternalLoader failed!\n");
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if(!gladLoaderLoadGL()) {
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printf("gladLoaderLoadGL failed!\n");
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exit(-1);
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}
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